Tree of Savior Forum

Invent a New Skill For Your Favorite Classes [For Fun]

Class : Wugushi 3
Name : Wugu Unite
Type : Passive
Max Level : 1
Requirement : Wugushi circle 3 for attribute upgrade

Description : Prevent all wugushi3 skill overlape with other wugushi skills

3 Likes

class: Sage Circle 2
name: Compress dimensions
type: ground target AoE
description: Compresses the dimensions reducing the time required for magic circles and damage over time effects to deal their damage. Seconds activated 3 +(-1+1 per Lv).
SP: 75
Cooldown: 60 seconds
Attribute: Increases the compressed damage by 1% per level.
Attribute Max Level: 10

Detailed description: So basically the idea here is you lay down a flame ground, frost cloud, or Zaibas. And you can cause the enemies in the radius to be dealt the damage of standing on those circles immediately instead of over time.

i.e. A flame ground would lose up to 13 seconds of itā€™s duration but deal the damage it would normally deal over 13 seconds to the targets currently standing on top of it.

Itā€™d be a nice quality of life improvement and a synergy with AoEs that sage is ment to be. And specifically a hard synergy with Pryo which goes with the theme of duplicating fireballs Sage is already able to do.

Iā€™m hoping something that makes Pryos high matk over time along with new transcend equipment that people can make will help make up for the base damage on R8+ skills and being without quickcast. Kind of throw them a bone. Along with other potential future synergies with Sage you could create practical builds out of the two classes.

class: Thaumaturge
name: Swell brain (rework)

Description: Increases Int by 5 (-1 +3perLv) % of Matk.

Problem:

  1. Thaum buffs donā€™t scale.
  2. Summoning Classes only scale off Int
  3. Transcendence equipment allows you make equipment thatā€™s going to be increasing Matk by well over 1k. Weā€™ve already seen mediocre T4 weapons with a couple gems with 900+ matk with weapon maintenance.

So Iā€™m scared that summoners are just going to be complete waste of space once people realize they can be walking around with 2-2.5k Matk. So to throw summoners and some buffers a bone and further promote bauble headsā€¦ I give you this rework.

Didnā€™t see sorc skill here, so here goes :stuck_out_tongue_winking_eye:

Class: Sorc - Circle 3
[Attribute]
Name: Summoning : Forbidden Contract
Max Level: 1
Description: Your summon will gain itā€™s true form, allowing it to use skill by itā€™s own and attack more frequently, however when a demon is summon with this attribute on, in-addition to the normal sp drain, hp drain will also apply.

1 Like

Class: Swordsman Circle 1
Name: Swash Fuckling
Max Level: 15
Description:
Generate/Send death threats to the f.ucking metards.

1 Like

Less of a skill, more of a dream attribute.

Class: Doppel3
Skill(s): Cyclone, Redel
Attribute: Turbine
Max Level: 3
Description: Cyclone and Redel now have suction ability, pulling objects and enemies closer. Effect increases per attribute level.

1 Like

Nope, everyone would flame you once you lit up a bonfire.

This post was flagged by the community and is temporarily hidden.

1 Like

Attributes for Thaumaturgeā€™s skills:

Swell Left Arm: Enhance
Increase the attack increase effect of Swell Left Arm by 3 per attribute level. Further increases the attack increase effect of Swell Left Arm by 0.5% of the characterā€™s attack/m.attack per attribute level.

Swell Right Arm: Enhance (this is a C2 skill, but this attribute would only be available at C3)
While under the effect of Swell Left Arm: Enhance, double its bonuses.

Swell Brain: Additional INT/SPR +10% (the better option would be INT/STR, but that would make no sense with swelling a brain?)

Basically just change everything to % values ffs. I am aware that in the recent kToS updates Swell Brain got +22 additional matk, but this seems underwhelming, unless Iā€™m overlooking something, and I probably am, but Swell Arms could be a looot better if they gave some kind of percentage to them.

Class: Corsair - Circle 3
Name: Equip Sword (Right Arm)
Type: Attribute
Max Level: 1
Description: Can wield one-handed swords as a subweapon (taken from hakkapell)

Class: Sage - Circle 3
Name: Gate of Catastrophe
Type: Offensive skill [magic]
Max Level: 5
Cooldown: 60 seconds
Description: Opens up portals that sends out high speed projectiles on a straight line dealing damage

Class: Elementalist - Circle 3
Name: Meteor: Scorched Earth
Type: Attribute
Max Level: 10
Description: leaves the ground burning at the targeted location for 3 seconds plus 0.5 sec per attribute level
cooldown + 10 seconds
ticks the same as flame ground

Class: Shinobi
Circle 2
Name: Makibishi
Type: Channeling Skill
Max Level: 5(circle 2) - 10(circle 3)
Cooldown: 30 seconds
Description: Leaves caltrops behind while moving
can be used during sprint, invisible

Name: Kage Bunshin no Jutsu
Type: Summon Skill
Max Level: 5
Cooldwon: 60 seconds
Description: Creates clones of yourself. The clones follow you and attack nearby enemies. The HP of your clones is determined by your DEX.

Circle 3
Name: Hiraishin no Jutsu
Type: Overheat Skill
Max Level: 5
Cooldown: 20 seconds
Overheat: 2
Description: Throws a special kunai at a target area and inflicts damage. Using the skill again teleports you to the marked area.
Duration: 10 seconds

1 Like

Class: Pyromancer
Name: Warm Bodies
Type: Togglable Attribute
Max Level: 1
Description: Fireballs activate when an ally is frozen beside it. Reducing the duration of Freeze by 0.5 seconds per hit.

Class: Pyromancer
Name: Hot Flashes
Type: Attribute
Max Level: 1
Description: Increases the Fire Property Attack of allies by [INT] when using Fire property skills for 3 seconds. Does not apply to Flare

Class: Pyromancer
Name: Flare (change)
Type: Skill
Max Level: 1
Description: Forces Fireballs to activate

Class: Cryomancer
Name: Persistent Cold
Type: Attribute
Max Level: 3
Description: Reduces the movement speed by 2 per attribute level of targets that resist [Freeze] for 3 seconds

Name: Lionā€™s Rage
Class: Rodelero C2
Type: [Skill] - [Physical] - [Strike]
Max Level: 10

Attack(Dash): 200 + [Shield Defense * (Skill Level - 1) * 3]
Attack(Roar): 500 + [247 * (Skill Level - 1)]
Multiple Hits(Roar): 2
Maximun Targets: 5 + Skill Level
CD: 30 seconds
Description: Use the shield to dash against the targets and roars causing ā€˜Despairā€™. Inflicts ā€˜Lionā€™s Rageā€™ in the user.

ā€˜Despairā€™: All enemies are imobilized and forced to attack(basic attack) the Rodelero per 5 seconds.
ā€˜Lionā€™s Rageā€™: Reduces all damage taken in 50 per (5 + Skill Level) seconds. Attacks increase with shieldā€™s defense(Shieldā€™s Defense * 30%).


Name: Lionā€™s Rage - Enhance
Class: Rodelero C2
Type: [Attribute]
Max Level: 100
Description: Increase the damage dealt in a enemy with [Lionā€™s Rage] by 1% per level attribute.


Name: Lionā€™s Rage - Provoke
Class: Rodelero C2
Type: [Attribute]
Max Level: 5
Description: Increase the Maximum Provocation of [Lionā€™s Rage] in 3 per attribute level.


Name: Lionā€™s Rage - Duration
Class: Rodelero C3
Type: [Attribute]
Max Level: 5
Description: Increase the duration of [Lionā€™s Rage] and [Despair] in 1 second per attribute level.


Name: Lionā€™s Rage - Block Penetration
Class: Rodelero C3
Type: [Attribute]
Max Level: 3
Description: Each hit of [Lionā€™s Rage] have a 10% chance of not being blocked per attribute level.(Only works with roar hits)

Class: Necromancer - Circle 3
Name: Necropolis
Type: Buff
Max Level: 1
Cooldown: 180 Seconds
SP: 100
Corpses: 50
Description: Creates an area of graves and bones which lasts 60 seconds. Skeletons in the area have increased movement speed and attack speed. Corpse tower in area has increased damage.

1 Like

Class: Hunter - Cycle 2
Name: Targetting Shot
Type: Attack [Missile]
Attack: 500+(50 * Skill level)
Max Level: 5
Cooldown: 20 Seconds
Targetting Duration: 10 seconds
SP: 50+(5 * Skill level)
Description: Fires a projectile that inflicts [Targetted] debuff, your companion will only focus that target for the time duration.
Required Stance:
All

[Attribute] - Cycle 2
Name: Targetting Shot: Evasion decrease
Max Level(s): 5
Description: Enemies hit by ā€˜Targetting Shotā€™ will have its evasion decreased by 5 * Attribute Level for 10 seconds.

[Attribute] - Cycle 3
Name: Targetting Shot: Rush Dog
Max Level(s): 1
Description: Doing Basic attacks on a target with [Targetted] debuff has 20% chance of making your companion auto-cast Rush Dog (The level learnt).

Class: Dievdirbys - Circle 2
Name: Statue of the Goddess Giltine
Type: Melee
Max Level: 10
Cooldown: 70
SP: 33 + (5Skill Lvl)
Statue Duration: 15 seconds + (5
Skill Lvl)
Description: Carve a Statue of the Giltine, the goddess of death. Enemies with in range of the Goddess Statue take damage over time

[Attribute]
Name: Statue of the Goddess Giltine, Corrupting Presence
Max Level(s): 10
Description: The Mdef of enemies with in range of the Goddess Statue decreases by 1% for every attribute point.

1 Like

Class: Paladin C1
Type: Attribute
Name: Smite: Stun Chance: Gives smite a 50% chance to stun enemy for 5 seconds, if enemy is stunned, it will not be knocked back

Priest c3

Name: Holy chant
Max level: 5
Description: By chanting the words of the goddesses,you and your allies recover hp by 0.3% per level.Last as long as it is hold.
Cooldown: 30 seconds.

Itā€™s channeling spell so you can only chant while it is activate.

Class: Wugushi c3

Skill Name: Detoxify (old)
Max level: 15 -> 5

Type: Attribute (new)
Attribute name: Fortify Posion
Max Level: 5
Requirement: C3, Level 3 Detoxify

Description: Increase Posion Debuff rank by 1 per attribute.

(Iā€™m assuming higher level detoxify can take off higher debuff rank poisons)


Rogue C3

All skills can be used mounted.

Skill name: Shadow Partner
Type: Buff
Max Level: 5
Duration: 20 + (skill level - 1)*7.5
Cooldown: 60 seconds
SP: 44 + (skill level - 1)*12

Effect: Materialize your shadow to deal an addition hit at 80% of the original power from all damage sources of the player.

Attribute name: Extra Hit
SP: +17
Max level: 1
Description: All hits deal two extra hits at 35% of the original power instead of one extra hit at 80% of the original power.

Attribute name: Reinforced Shadow
Cooldown: +10
Max level: 10
Description: Extra hits done by Shadow Partner gains +5% physical attack per level

Pardoner - Reputation clense
Each time used in game, an angry forum post is removed and ToSā€™s Steam Ranking goes up .01%

Oracle - Foresight
Once a month Oracles may see into the minds of developers to know what the next major class changes or introductions will be.

Chronomancer - Twist of Fate
Bends time and space to cancel the moment in which you chose a specific class circle.
Causes a debuff in which ToF wonā€™t work on you again until the replacement circle has gained 15 job levels.

Class: Schwarzer Reiter C3
Skill name: Last bullet
Description: Fire your gun to your head. All enemies in the bulletā€™s direction will go down to 1 hp in exchange of your life.

Skill name: Animal abuse
Description: Hit your companion with your crossbow. Its level will go down by 10 but gain a berserk buff. Berserk companions will ride their owner randomly stunning friends and foes alike