I decided to use this path for my cleric and I was wondering if it’s already good or if it needs some changes to it.
INT Plague Doctor (Cleric2-Krivis-Bokor2-Druid-PD)
bump. Really need your second opinion on this.
This person here has that build if you want to see what its like:
In the comments he mentions that if he could change the build he would swap druid for pardoner like this:
https://tos.neet.tv/skill-planner#413144ae.1a2a33415561.11243545.1a2a5575.153585.11253554
That gives the Incineration + Discerning Evil combo, which gives you a 15+ seconds Incineration. Its kind of better for mobbing since Carnivory has a hit limit.
Druid is pretty good for pvp though with Telepath if you are in to that. Its basically an I win button in 1v1. Single target damage is strong on Carnivory.
DE+ Incineration is a horrible combo if you’re wasting 1 rank just for the extra 10 seconds.
Having other classes that provide more utility is better.
For normal mobs, Diev provides 3 debuffs with statues, that’s 6 seconds with extra utility (20% cd reduction and silence to all the monsters). At level 5, that’s already 11 seconds not counting your own and you party member’s debuffs.
I would go Cleric c2, Krivis c3, druid/priest/diev then PD.
More hits on Zaibas.
Or Cleric c2, Bokor c3 (Zombies got buffed quite A LOT, somewhere around 3x their stats?), Something (like Diev, Priest or Druid), then PD.
In most cases, try not to shallow on your class circles, you usually want to get c2 or c3 if you choose a different class
DE+Incineration is more to help solo ability at level 200+ when fighting monsters with 100k+ HP. 1 Rank of Diev is not going to help you kill faster. The guy in the video prefers solo play which is why he likes that build.
Also Krivis3 is terrible for mobbing because of hit limit. Bokor3 has higher SP drain on Effigy so there is a slight negative for that over just picking up more damage from another class.
Incineration has a base of 5 seconds.
DZ/Laima gives it 6 seconds. Hexing gives it another 2 seconds.
Thats 13 seconds on incineration. Given we’re talking about Bokor c3 build, you have zombies * 15 (which are buffed to 3x their stats ish), and effigy, you already have a good enough arsenal. Taking Pradoner at c6 JUST FOR DE isn’t worth it.
If a character cannot kill within the 13 seconds incineration is up, they might want to reconsider playing as a cleric.
Its more about making Incineration last long enough to kill something on its own so you can use your other skills to kill other mobs. Also better damage output for bosses if you are the only PD in the group. Level 6 DE is an extra 12 seconds on top of the other builds debuffs like zalciai, deprotected zone, and hexing.
And who knows if we’ll ever get that zombie buff here in iTOS. They might still not even be worth it with the other problems zombies have. An Int build cleric doesn’t need to focus on them.
No.
That’s horrible advice.
He chose bokor for a reason. You might as well get zombies if you choose bokor. They do massive damage combined. And they WILL be buffed.
Going pardoner is a waste of a rank, that’s why you see almost all PDs including myself opting out of it. You have so many other DPS skills other than incineration that DE doesn’t really benefit anything.
I’m not going to lay it all out for you.
OP: Either go
Cleric C2 > Bokor C3 > (diev/priest/druid) > PD
or
Cleric C2 > Krivis C2 > (Diev C2 for owl and silence tree/ Diev C1 + Priest/ Krivis C3 / Any of those variants + Druid) > PD
with the new rank8 pd2, DE can enchance the vapour skill
10 sec of vapour insane dmg…moreover pardoner will have complimentary extra magic def which is nice
I agree the Pardoner is a good pick. Also its great for party play. Swordsman have short debuffs and DE will help a lot in this situation. Ignore what BlackGhost is saying because Pardoner provides good synergy with the build.
What?
Enhance as in extend? Vapour has an overheat of 2 and a duration of 19 with DM, so I’m not sure why you would want to extend it. Solo grinding? Sure I guess? But in a party, extending Vapour isn’t all that great (when things usually die before vapour duration is even close to being done).
Short debuffs from skills with short CD. Wasting 1 rank just for a +10-12 sec skill is not worth it. Why do you think none of the good builds have Pardoner?
Oh your one of those guys, the meta b1tch.
No, he’s saying discern evil no longer benefits plague doctors themselves.
You’d have to team up with a teammate that can benefit from it, like a dragoon or monk. And even then it comes at the cost of other utility like resurrection or laima.
Edit:
I keep forgetting overheat 1 tick cd is double regular cd. Not sure it matters either way though.
Vapors + Incinerate still dispatches 400k mobs without a discern evil. So it mostly shines vs special mobs & bosses. And pd is quite bad vs world bosses due to condition limits of 1.
lrn2cleric
and I’m not basing anything off the meta (I was the one who introduced diev doctor to forums anyways) . It’s called common sense, something you don’t have. Going pardoner means you lose out so much utility for +10 seconds.
why are you even in here? go back to offtopic
