Hi, I’m one of the truly new players who didn’t play ToS during the CBTs and have only experienced the iToS we currently have since its launch. I’ve been reading and doing a lot of research on solo magic attack INT based pure PvE Clerics in iToS, which sadly seem incredibly nerfed compared to what they used to be in the CBTs and that has left me a bit unsure about build options.
I have come up with 4 build options I am considering and I was wondering if I could get some feedback on which you think would be the most beneficial to a solo-player and if there are any changes I should make to these builds to improve them. 
[INT] Solo Magical Attacker - Build 1
Cleric > Cleric > Krivis > Krivis > Dievdirby > Druid > Plague Doctor
[INT] Solo Magical Attacker - Build 2
Cleric > Cleric > Krivis > Krivis > Dievdirby > Druid > Plague Doctor
This build is a slight edit to build 1, where I took 3 points out of Daino and put them into Aukuras. The logic being that since this is a solo-player build, it is unlikely I will use all of the possible buff slots that Daino level 5 would give and I will also be playing with a Token enabled at all times, which gives an extra buff slot.
I know Aukuras is considered to be pretty useless though, so if you have any suggestion as to where those points should be put instead (maybe Safety Zone & Deprotected Zone?), please do let me know!
[INT] Solo Magical Attacker - Build 3
Cleric > Cleric > Krivis > Krivis > Cleric > Druid > Plague Doctor
This build removes Dievdirby and replaces it with Cleric C3, as I’m not entirely sure how useful Dievdirby statues are to a solo-player, meanwhile the higher Heal/Cure should scale decently with the INT build, but I can’t confirm that since I have no experience with such a build in practice.
[INT] Solo Magical Attacker - Build 4
Cleric > Cleric > Krivis > Krivis > Krivis > Druid > Plague Doctor
Another build option that replaces Dievdirby with Krivis C3 instead.
My concern with Dievdirby is that in practice, the time required to carve statues as a solo-player may lead to more deaths and the effects of the statues may not be beneficial enough to me alone to warrant taking this class option, specially right now while the Laima Statue is currently bugged.
However, Dievdirby also has the pros of the Carve skill, which it would be nice to have an extra skill to use on those super annoying flying-type monsters. Dievdirby also couples well with Druid, since Druids can turn monsters into plant-type monsters and Dievdirbys get a damage bonus against plant-type with blunt weapons.
I would love to hear other peoples thoughts on this! Thanks so much for any and all feedback I can get on these builds. 
