i’ve had the pleasure of trying it out in the cbt, but even as a full int, and maxed Indulgentia and filled up Oblation, the damage isn’t really that good, you also have to consider that it has a 30 sec cooldown
but that’s not where the beauty of Indulgentia lies, it is the only skill, afaik, that can remove a level 2 status that is not from the Plague Doctor skill set which is a r7 class, it is very useful in removing debuff on dungeons and PVP
now, do you keep it at lvl 1 or put more points on it, this unfortunately i have not evaluated, the skill description says:
Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies.
and the targets are 3 + Skill level for enemies and allies, so at lvl 1 you have
Attacks 4 enemies
Cures 4 allies
now, from just this there are a few things that are unclear
- does Indulgentia attacks 4 enemies AND cures 4 allies, or does attack/cure share the same cap of 4
- what will Indulgentia prioritize, curing allies, or attacking enemies
if it is the worst case that the target cap is shared, and it prioritizes attack, then Indulgentia becomes very ineffective at level 1, you would want it to be high enough that you’ll have an allowance that assures it will be able to cure all your allies
i could be wrong though
but back to the question about the 3 skills:
if you’re a DEX priest, going for Indulgentia and maxing Oblation and it’s attributes is a bad choice, you won’t get the value back from spending silver on a mediocre damaging skill
you can get Indulgentia but use it as a utility for removing debuffs and not as an offensive skill, raise it to a level that takes into consideration what i mentioned above, of if it prioritizes curing, you can probably go with just level 1
discerning evil on the other hand would probably be more useful for you if you often go boss hunting and as a dex build, you probably will be on the front lines and having the debuffs on a boss for a longer time is very ideal, your party can save mp if they don’t have to apply debuffs that often, and at Discerning Evil lvl 13(possible since you plan on going Pardoner C3), you can extend the duration up to 26 seconds with a 25 sec cd, you can practically keep the uptime of debuffs indefinitely
hope this helps