Tree of Savior Forum

Increase the silver gained by field mobs, servers are dead

Since tos turned into a single player game , nobody is selling/buying anything at market. I cant farm world bosses like before, i use to made 12-20m everyday hunting cerberus, dulla, ellaganos,etc But now their loot are not worth it anymore.

I just want put my main atributes lvl100 and upgrade some gears.

I’m pretty sure the boss systems were changed BECAUSE a specific group of people were making too much while everyone else was making nothing. They’re not going to change it just for you.

The silver sink of attributes is there deliberately to maintain the economy. The massive silver sinks tos has is one of the inspired and genius things that IMC have actually done right. They’re not about to make it easier on the players furthest ahead of everyone else.

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I like how the bosses work now, for my server at least.

People use their alts to deal with lower level WBs like harpeia and below, not their fully geared fletchers.

Anyway, you can make 400k± per hour on workshop map, it isn’t that bad if you look at it

but if you want lv100 attributes, don’t see it coming anytime soon

400K hour? I use to solo there with my sapper2/wugushi 3, i use to get 200-250k a hour solo.

Did they increase the silver gained there?

In KToS monsters in field and dungeons give decent silver drops with 5x runs everyday meanwhile in IToS we got 3x dungeon runs only everyday and silver drops are less with the same price on attributes, and IMC expect us to have the same silver as KToS when rank 8 comes… RIP attributes :skull:

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400K hour? I use to solo there with my sapper2/wugushi 3, i use to get 200-250k a hour solo.

Did they increase the silver gained there?

not sure if your build is specialized to farm there but 200k-250k on a sapper wugu doesnt seem bad