The concept of a happy medium is entrenched in many cultures. The reality is that Liberty, Equality, and Equity are not things which can translate easily, if at all to a MMO. The attempt at all three is futile. To further compound the problem is diversity. Diversity from a Governance standpoint is toxic. Due to the nature of operation of this MMO, and most, IMC is a body of Governance.
Let us examine first the concept of Governance. Simply put IMC is the controling entity of rules and infrastructure. Further they are a direct factor in market, think China to get an idea for comparison. Taking it a step further they are also capable of control of the in game world, thus liberty, which real world governments are incapable of. Granted one could choose not to play, but that is a real world choice, and like today, this choice is still subject to IMC, IMC can make servers inactive, ban accounts, etc.
Now to the question of middle ground. There is none. Objectively it is impossible, there is to much diversity in the player base, and within the governance to make this possible. Subjectively it is possible, “This game is perfectly balanced,” but that is simply a self deception or misinterpretation. No player could come to a conclusion such as this unless they were working on inaccurate information or didn’t have an accurate understanding of balance.
Thus how do we solve this problem? Simply put we do not. Instead IMC must find a ground that works for their revenue stream. Either leaning toward the hardcore segment or toward the casual. Then there is also the multi-verse approach where various servers can be made to cater to differing segments.
