Tree of Savior Forum

In-depth Comparision to Ragnarok Online

move on #20chartoolong

I was expecting something to be in-depth. Nowadays that word is just misused.

[quote=“batcat, post:40, topic:248018, full:true”]
bossing is a group effort, not just pure DPS as top 6 dps will get a cube for their party. [/quote]

I always make a group if I have a chance to raid boss.

If you really want to get a cube you need to have a team of 4 supports and 1 dps.

Some example is PD/Elementalist-Warlock/Chrono/ + 2 other supports i.e. thama

Fletcher/Linker3/PD/Chrono/Thama

Then ask IMC to stop mislead people,

Scale :
80 character classes, various job advancements
Some classes are made difficult to acquire by hiding it or making it have particular conditions
Worlds and Levels that are comprised of diverse themes
Abundant contents and objectives
More than 200 unique boss monsters (upon opening)

Degree of Freedom :
Various combinations are possible with different jobs, skills and stats
Players do not need to follow the fixed routes

People keep complaining about how “level 280s” are stealing all the cubes as they deal sooo much more damage than a 250. Lets be honest, its more to do with your gear and party set up / min-maxing build.

I see many groups full of 230s consistantly getting cubes due to their set up. (and if you can get to 230 (Rank 7) you shouldn’t be trying to contest world bosses anyway).

PS. This isnt like an attack at you or anything, im just saying in general, most of the threads complaining about not being able to get a cube are probably from lower level players with non bossing builds.

A major content being occupied by a small group of players or some guilds, while most players complaining about lack of content.

Just like how the cash shop lacking normal costumes but let make more C3 costumes instead, because screw income and paid users

I love ToS and always want it to be success, but i don’t like how people blindly support IMC even if their decision is extremely awful.