Tree of Savior Forum

In-Depth Analysis of the game, all-round aspect

Read my post again i wasn’t saying both games are the same. I quoted your complaints about problems and said the problems are the same.

Really? I played Ro 2 for an hour and it was like “nope”. Another Wow clone, no thankyou, i hate wow as it is.

I feel there are too many “support” or “pseudo support” classes, and swordman are mainly “solo and kill stuff” so it feels stronger. I believe if the party UI was a little better, sorta like GW2, or a system like “im looking for party mode active” so you automatically get in party of close to same people, close level and same map, and stuff like that.

Yea i agree full support/tank seems like a dud. From the builds iv tested it seems like dps + some small support elements for each party member is they way to go.

Ex sadhu/pally/monk manages heals
Ex wiz/various buffs
etc etc

there seems no purpose in being full support or tank

Yup, and archer being the other “full dps” classes, so to speak, at least at early ranks, is just nerfed to the ground. If you cant find flying mobs to take advantage of the +40% bonus damage, then your damage is underwhelming. Also, no AoE autoattack.