Tree of Savior Forum

[Improvement]About instanced Missions

I personally feel like one of the BIG issues this game has is the Instanced Missions - and the fact that people only do the same one over and over again -.

  • This change is quite simple; people will no longer be able to choose which mission they want to do. They’ll simply click “Search for party” then the server chooses a Mission randomly once the party is formed.

Ofc, all the other missions rewards should be changed accordingly so that one isn’t just straight up bad. Maybe one could give more Silver or more EXP but it’d be fine if they decide to make it all the same too.

It’d atleast make the Missions not as repetive as they currently are.

(Not related to the topic’s main idea but I’ll just leave it here -> Instanced missions are currently killing the game imo… I wouldn’t be happier if they end up removing them completly or just change their purpose so that doing it 3 times everyday isn’t mandatory anymore)

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Right now we need instanced missions because there is not enough space for everyone to grind (even with the reduce playerbase) since there are only 1 good spot for every 10-30 lvls, grinding isnt rewarding at all and the quests cant supply with enough exp to get to 280 just with them.

In my opinion they should: Raise respawn rate and numbers, make respawn happen in random places, let the monsters wander, raise exp so other spots would be worth it, end the level restriction, reduce the number of quests, make quests more unique and fullfiling and then after all that is done (only after all this changes are implemented, not one second before) they could end the instanced missions as i think open world gameplay is much more rewarding and fun because of the random encounters

edit: all that is on bold

I don’t know why but your post has nothing to do with the topic’s change idea itself, only the little rant I added in to highlight my personal opinion about Missions. This post isn’t about ending missions but rather improving it so it’s a bit more diverse, so I hope we can keep our attention on the topic’s actual contente.

With that said, yes, It’s true and I agree that there’s still alot more to do before they could remove Missions, atleast the way they are currently. But as of right now, we just need a better system because clearly the one currently in play isn’t working as intended, since all the other Mission options are completly ignored by the players.

Since you stated it on the main post my answer relates to the post, but i understand what you meant.

I like your idea, but the misions (as you have already said) would need to have their rewards rebalanced