Tree of Savior Forum

IMC, the 115 Dungeon is too difficult

It would actually be acceptable if for every sub-boss you kill you get a warp/portal to its location [the sub-boss] to make up for the distance you have to travel when you die

This means that you wont have to travel that long if you died on the last boss for 115, you can warp to the first bosses’ location instead

to elaborate on it

-Kill sub boss
-Starting point gets a portal (similar to the one that takes you to gateway of the king) that warps you to sub boss location

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So like a checkpoint system of sorts? I kinda like this o:

yes thats the exact word I was trying to muster

thing is OP is right, the only thing worse than taking 56 minutes to clear the 115 dungeon is when it took you 56 minutes to clear and not get any loot because of the distance

145 is the exact same deal of gated bosses.
Hell so is 175 IIRC.

So long as you get a healer, you can breeze through easily.

It’s not hard with a linker or cryo.
It’s hard if there’s no cc and also no tank.

i hate this dungeon for the golden bell shield and those fire resistant mobs.

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Just did a really nice run actually but we had a good party. I can see how it would be annoying with a bad party though xD linker+wugu+heals made it really fast

115 dungeon is garbage. Not saying the other dungeons are that much better - but there isn’t anything enjoyable about 115. The cube equip is untradeable, the dungeon itself is about 2x longer than it should be - there’s anti-rush mechanics in place - and all the damned mobs like to turn tail and run.

  1. Cubes should automatically go into inventory like they do on kTos
  2. Mob HP should be cut in half, or whatever results the dungeon being 1/2 as long to complete.
  3. Ledas shield needs to be tradeable
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Agreed. Flammes are way too annoying to deal with and they are what make the dungeon very time-consuming. Other mobs/bosses as well as the xp feel okay though.

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The one time i tried to keep the boss alive i ended up dying… so i dont wait for people to run back anymore. If you die on a boss and dont use soul crystal or get ressed with me i guess youre out of luck.

As for the dungeon its not bad unless you have no healer. Then it takes forever.

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The dungeon isnt hard its piss flipping easy.

The game is team oriented and they’ve stated as such many, many times.
Random matchmaking may not always give you an even half-way decent team composition, thats before even considering player ability with their classes. Thats why they give you an exp bonus, however as most people know the exp significance of dungeons decreases as you progress and instead they really become about loot rewards, and its very, very easy to handle dungeons once exp no longer becomes important, because you just grab a cleric and 4 people with a pulse.

Where the cleric isn’t really necessary, but the down-time you have without one is high enough to say it really isn’t justified.

Its difficult because at rank 4 all classes are still weak, not to mention the trend wiz 3 ele c1 always there and cant do ■■■■

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For those who say its rough without a cleric it sure is. But luckily this game has hp potions. Your’re about to queue up for a dungeon with a random team comp and are just betting on a healer? Everyone with the exception of Clerics should carry hp and sp pots at all times. You’re gimping yourself and your party by not doing it. It’s like going into the fight without a weapon. Sure you can do it and it will be painful and take forever but you can do it nonetheless. But does that make it a good idea? Absolutely not. You’re gimping yourself by reducing your survivability.

Tanks who complain about their armor breaking too fast. This is common. Easy mending to this carry two sets of armor. This is coming from a high 232 pelt here. Carry two sets and save yourself and the group some trouble. If you want to be cheap then say brb after a mob. Go to character selection reselect your tank and log back in then repair your gear and reenter the dungeon. Plain and simple

In my experience of the game, my highest level 245, nothing is too difficult. Its a matter of trial and error, learning from your mistakes, figuring out ways around it and most of all preparation. You have squire and pardoner buffs, alchemist potions and barrier scrolls. Between these things you should be able to do pretty much any content without a healer or tank.

TLDR learn to be batman and be prepaired

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