Tree of Savior Forum

IMC, sell us Level 100 Character Boost!

  • YES, add Level 100 Character Boost to TP shop!
  • No, I LOVE repeating Klaipeda/Orsha quests and maps!

0 voters

but u need to have a lvl 200-250 to be able to use this

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Boosts? Don’t be silly! That’s completely unacceptable.

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Getting to lv100 is what, a 2-days effort? >_>

Don’t be lazy.

3 Likes

I’m trying to understand, I really am.
100 is not even 2 days if you just grab a weapon and upgrade it and go kill random crap on maps for your level. Not to mention cards. Lots of cards. Or gasp get a party.

6 Likes

Rabbit @___________________@

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How about we just get 20 Exp Tomes for extended maintenance like kToS did and call it a day?

thats why they should just sell it if u have at least 1 lvl 200-250 char

Players like you are the reason we have $20 virtual haircuts. Stop giving them bad ideas.

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Surprised about the vote. Was totally expecting total ā€œNOā€ landslide.

Maybe if we get to level 500? Or maybe a 200% exp boost or something.

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Absolutely not. This is the easiest game to reach level 100 on, and this is coming from someone who leveled up their main very poorly.

4 Likes

I don’t mind if the there is a prerequisite of having a 260+ character and a limitation of 1 boost per 1x 260+ character in the account. 1 - 100 takes usually take around a couple of days to a week to reach. The level is around R4 too which is not too bad. It will certainly aid in helping players to reroll characters they need to ā€˜fix’.

@Rabbit 1-100 actually does kind of become the ā€œhardestā€ part of the game by your 10th character.

Like… There’s almost too many quests and zones to do pre-Fedimian, it’s a little overwhelming and annoying.

I’d pay $20 to skip that shenanigans, even though it is indeed easy.

The whole point of team level is to make leveling alts faster. I wish I could vote no twice.

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Right? My last alt I followed the fast 1 - 130 leveling guide on reddit. It was an archer and I had cafrisun and +7 bows for each level marker and basically popped cards when I got them. I hit 100 in no time, especially when you can just oblique shot or barrage mobs as you move through a map.

Now if I could get a boost to Rank 7 instead of rerolling after I get to Rank 7 and am disappointed, I’d pay for that lol.

I can relate to that… but, I prefer to not think about it…

2 Likes

It is to give the players an illusion that they can start a new character with an advantage (although just a couple of days). It makes players not wanting to reroll and crying for resets feel better at rerolling. At least get to start somewhere and not right at level 1 job 1.

Voted yes to give some form of light to the ā€œwant to reset but not willing to reroll crowdā€. Will switch to No if it is higher than level 100.

I like this idea, for new players especially. I’ve always felt like the first time you really get to experience the team play and see some other cool classes is the 90dg. A lot of the game design shows itself by this point and different types of content become available (missions @ 100, dungeons every 15 levels, etc).

You have a lot more to keep players interested instead of hitting them with a long trek of linear, generic questing with simple skills right at the start. A lot of new players never make it to the 90dg because of this.

Seems like a good compromise to circle resets, and lv100 may be minor to most of the people still playing this game, but it is a lot to players who only play a few hours a week. More money for the game is never a bad thing either. profit = attention.

Arguably the best suggestion I have ever seen. Though, I would add that they should come up with 2 character boosts, a lvl 100 character at minimal cost, and a 200 character at a greater cost!! I would so buy the 200 for like 10 characters which means alot of money for IMC. hope you are reading this IMC

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That would make this game too casual.
I love using the word casual.
Casual. Don’t play this game if you’re a casual. This game is for hard core players only, noob casual.