Tree of Savior Forum

IMC pls don't nerf Cryos

But at least give us a Card to resist freeze like the one to stun/sleep/silence, why we don’t have a card to resist freeze?

I know cryos don’t get any nerf soon but we (the physical classes) need something to not freeze until dead with nothing to do.

Please?

they already nerfed the icewall fragments frequency and the freeze immunity now apply on the 3rd freeze instead of 4th.

but thats only matters in PvE, i’m talking of PvP things, but yeah is a nerf.

Just remove Ice wall and Subzero Shield off the f*cking game. That’s it, rest is fine.

Freeze Bullet is way worse than any Cryo imo…

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Are you serious? 20 seg max vs the whole match? O_o

And dont forget of Plague Doctor Beak Mask immunity, Heal Spam. Put a cooldown of 1min for every heal at pvp and 1m For Beak Immunity.
Make murmillo receive 80% damage with that evil helmet, Murmillo is a god with that ■■■■ helmet. Make Retiarus Net just grab players next him, really that net grab you even if one player stay on Klaipeda and the other in Orsha.
Anyway, pvp of tos is very Broken and shi…

But all thats thing are not the matter of this post, I just want a freeze resistance card. (for now)

Nerf incoming at least in the duration, now PDs have to think.
About the Heal I’m fine with the amount healed right now, only mass heal bothers me with that 100% heals, it has to be max 50% in pvp.

And for the sake of non cleric clases make a real pot to use in TBL, I use the 2 pots NPc and alche pot at the same time and with that little amount healed I can’t survive against a single druid DoT, at least in Gem feud you can use the TP pot that really heals by 20% HP (not the 100% like before. that was broken)

Murmillo helmet get nerfed too.

Could you explain me how is this nerf against plague and murmilo will work? Or share the link in english? And yeah the potion we buy from alchs dont cure enough at pvp or pve. They might increases the ammount of heal of these potions.

Beak and Modafinil will only have 33% uptime now on PvP.

Cassis Crista will not reduce 50% of the physical damage taken anymore.

Good tks!..

yes please remove subzero shield from the game… that skill has been a bad design from day 1

They don’t need to remove the skills, just adjust the freeze %, is 60%, is Too much, maybe 20% is Ok to respect someone with cryo shield but not to get freeze every time a cryo pass close to you -_-
Is almost 100% uptime (like 10 seg without shield), Freeze duration is too long (like 4-5 segs) and damage reflect is TOO high (I hit the cryo for 1k the damage reflected are 15k WTF)

But I only want a card to avoid get freeze 60% of the time -_-

This is the same problem of Malleus Malleficarum, after RE:Build they doubled the weapon damage and shield defense but didn’t adjusted those skills resulting in insane damage.

getting frozen on subzero shield is actually saving the attacker from harming themselves even further owO

nah remove the skill or change it completely. much easier than trying some sort of “balancing” for it.

I had a problem with subzero but now i just wait for it to be over then I attack.

In GVG it needs some adjustments tho.

Yeah, you’re not always in a situation where you can wait.

I think for most CC it’s a matter of duration, you can’t expect someone to live after 8 seconds of CC, unless his attacker is way undergeared. It’s just too damn long

Things may change soon for but for most pvp content you can just slap on dispellers or miko charms to avoid the freeze.

In 3v3 TBL you can usually ignore the cryo till szs is off. Sometimes you cant but its meant to be a huge deterrent in attacking them with melee skills.

Subzero probably needs some kind of adjustment to the reflect damage modifier. But there are plenty of other examples where damage modifiers seem to completely ignore PVP damage rules, so I think they should be fixed across the board.

Ice wall just needs a complete overhaul, at least with the way shards (and collision lol) function.