I have been thinking for a few days about the Pyromancer skills. I have recently got into the class and wanted to make some new skills that might get added to the game. So, I made up a few I liked and gave them attributes. If anyone can send this information to the devs for them to take a look at it, that would be great!
Pyromancer Skills
Living Fire
[Magic] While standing on Flame Ground use Living Fire to summon flame spirits. The flame spirits will engage in combat and follow its master. Enemies touching a Flame Spirit will receive continuous fire damage.
Level 1
Summons 3 Flame Spirits
Consumes 2 Pyrostones
Maximum Level: 5
SP: 70
Type: Magic/Attack
Cooldown: 50 seconds
At Maximum Level
Living Fire
[Magic] While standing on Flame Ground use Living Fire to summon flame spirits. The flame spirits will engage in combat and follow its master. Enemies touching a Flame Spirit will receive continuous fire damage.
Level 5
Summons 15 Flame Spirits
Consumes 10 Pyrostones
Maximum Level: 5
SP: 120
Type: Magic/Attack
Cooldown: 50 seconds
Attributes
Living Fire: Flame Debuff
Type: Active
Circle: 2
Max Level: 5
Enemies hit by [Living Fire] will receive flame damage for 5 seconds with a 4% chance per attribute level. Flame damage is based on the character’s INT.
Living Fire: Knockback
Type: Active
Circle: 2
Max Level: 1
Enemies hit by [Living Fire] have a 1% chance of being knocked back per attribute level. (I want to be careful, so I picked only 1%)
Living Fire: Enhance
Type: Passive
Circle: 2
MaxLevel: 100
Increases the damage dealt on an enemy with [Living Fire] by 1% per attribute level.
Picture of what it could look like (on the left)
Inferno
[Magic]
Inflicts damage by creating a storm of fire that launches towards enemies.
Level 1
Attack: 75
Attribute Damage: 0%
Number of possible Hits: 5
Maximum Level: 5
SP: 50
Type: Magic/Attack
Cooldown: 70 seconds
At Maximum Level
Inferno
[Magic] Inflicts damage by creating a storm of fire that launches
towards enemies.
Level 5
Attack: 150
Attribute Damage: 0%
Number of Possible Hits: 25
Maximum Level: 5
SP: 100
Type: Magic/Attack
Cooldown: 70 seconds
Attributes
Inferno: Additional Burn Damage
Type: Active
Circle: 3
Max Level: 3
Deals additional damage equal to 5% magic attack per attribute level when attacking an enemy under [Burn] with [inferno].
Inferno: Additional Damage
Type: Active
Circle: 3
Max Level: 10
Increases the damage of [Inferno] by 5 per attribute level to Cloth armor-type enemies.
Inferno: Enhance
Type: Passive
Circle: 3
Max Level: 100
Increases the damage dealt on an enemy with [Inferno] by 1% per attribute level.
Picture of what it could look like and a video
Transmutation: Hell Demon
[Magic] Change into a demon to grant the fire property attack and inflict flame damage to nearby enemies (flame damage is based on INT). You can only use fire spells in this form.
Level 1
Fire Property Attack: +200
Additional Damage: +50
Flame Damage Range: 50
Duration: 300 seconds
Maximum Level: 1
SP: 130
Type: Magic/Attack
Cooldown: 300 seconds
Attributes
Transmutation: Additional Magic Damage
Type: Passive
Circle: 3
Max Level: 3
Deals additional damage equal to 5% magic attack per attribute level when in demon form.
Transmutation: Defense
Type: Passive
Circle: 3
Max Level: 1
Increases magic defense and fire property resistance equal to 10% of your equipped armor per attribute level.
Transmutation: Rapid Healing
Type: Passive
Circle: 3
Max Level: 1
Decreases the HP Recovery Time by 5 seconds.
Picture of what it could look like
Nova
[Magic] Creates a chain of explosions that deal massive fire damage when casting.
Level 1
Attack: 125
Attribute Damage: 0%
Casting Time: 5 second
Number of hits: 5
AoE Attack Ratio: 7
Maximum Level: 5
SP: 75
Type: Magic/Attack
Cooldown: 40 seconds
At Maximum Level
Nova
[Magic] Creates a chain of explosions that deal massive fire damage when casting.
Level 5
Attack: 200
Attribute Damage: 0%
Casting time: 8 seconds
Number of hits: 8
AoE Attack Ratio: 7
Maximum Level: 5
SP: 100
Type: Magic/Attack
Cooldown: 40 seconds
Attributes
Nova: Chain Explosion
Type: Active
Circle: 3
Max Level: 3
When casting [Nova] there is a 15% chance to cause another explosion.
Nova: Evasion
Type: Active
Circle: 3
Max Level: 5
Increases evasion while charging [Nova] by 10 per attribute level.
Nova: Enhance
Type: Passive
Circle: 3
Max Level: 100
Increases the damage dealt on an enemy with [Nova] by 1% per attribute level.
Picture of what it could look like
Thanks for reading! :]