@STAFF_Ethan @STAFF_Ines @STAFF_Yuri @STAFF_Max @STAFF_Amy @STAFF_John @STAFF_Letitia @hkkim
Hello IMC. Please consider buffing Sadhu for the next balance class. It is a class that has been ignored for the longest time even though it is in desperate need of changes. It is currently one of the buggiest and lackluster classes currently in Tree of Savior. Sadhu is one of the few red classes in the Cleric class tree, and yet it is out-damaged by even the green support classes, that demonstrates how unbalanced things truly are. Here are a few videos showing some of the bugs that it has, and ways that it could be improved.
All of the suggestions here donāt have to be implemented, they are just ideas.
Out of Body
Out of Body is the main skill of Sadhu. Your spirit leaves your body and is able to attack enemies. This attack deals 3 hits (donāt know if it is a fake multihit or not) and does the same damage as your magic attack + any elemental attack. But, this means that its literally just a buggy AoE Wizard auto attack. It causes a lot of rubberbanding, lowers the userās defence to 0, and sometimes the speed between the spiritās attack is quite inconsistent.
Here are some videos of bugs concerning Out of Body.
As you can see, the spirit sometimes leaves behind a weird cloud which causes a drop in fps. This should be fixed to increase fps.
Sometimes when Out of Body is activated, the spirit is able to use the āCā button to use their subweapon to attack. However, it is currently useless and serves no purpose, and should be removed or given an actual function.
Sometimes when running with Out of Body there is a weird visual bug where the blue line twitches and appears in a spot where you were walking before.
Also, the body of the Out of Body spirit randomly disappears sometimes and is just a creepy floating head.
Ways to Improve Out of Body
- Remove the effect that reduces the playerās defence to 0. It only punishes the player and forces them to hide in their safety zone.
- Add an attribute to increase attack speed of the spirit
- Maybe add another attack to the āCā button while using Out of Body? Z and C could be pressed in rapid succession to quickly attack like how the old Out of Body was in the CBT.
- Add some sort of scaling to Out of Body. It is literally just an AoE wizard auto attack for clerics.
Prakriti
This is a skill that when used in Out of Body, it teleports the playerās body to where the spirit is. However, the cooldown of it is really long (9 seconds, 16 seconds with attribute) Alas, it is not safe from bugs either.
Here is a video of a bug concerning Prakriti.
As you can see, sometimes the skill does not completely teleport the player to where the spirit is, and randomly stops halfway or 3/4 of the way.
Ways to Improve Prakriti
- Lower the cooldown, would allow for more mobility
Astral Body Explosion
One of the least buggy skills of Sadhu. This skill explodes the spirit in an AoE attack. It has a 200% scaling. It is completely fine and an actual good skill.
Vashita Siddhi
Another one of the really bad skills of Sadhu. This skill is a channeling skill involving your spirit, and in a big AoE, enemies recieve a debuff that lowers their stats by -5 every level. However, it seems to have no effect, AND the worse thing is that this buff only lasts while channeling, going away right when the skill ends.
Here are videos of bugs concerning Vashita Siddhi.
As you can see, Vashita Siddhi literally has no effect on enemies at all. It doesnāt decrease their HP or the damage that they do, even though the description of the skill says its supposed to.
Another video testing this skill.
Ways to Improve Vashita Siddhi
- Make the skill a long lasting debuff, instead of one that just applies while channeling it. So that when channeling it, it will keep the debuff on the enemy even after it ends for a reasonable amount of time so that the Sadhu is actually able to take advantage of it.
- Make the skill actually work on enemies like the skill description said it should. It would be really helpful to make enemies weaker with it.
Possession
Critically acclaimed as the only reason to go Sadhu, however it still has its faults. But it is really good single target damage, but has limited targets concerning AoE.
Here are videos of bugs concerning Possession.
As you can see, you are not able to attack with Out of Body while using Possession. Donāt know if this is intended or not, but I definitely remember being able to use it at the same time.
Also, sometimes Possession just decides to not appear. This is really infuriating especially when you have a lot of monsters gathered and are really excited to nuke them⦠and then nothing happens.
There is also a bug where you can slide while using Possession, itās pretty hilarious!
Another video of it.
Aaand another!
Ways to Improve Possession
- Allow Out of Body to be used while charging Possession. It should definitely be possible.
- Or, if the above is not possible, add an attribute to allow it to be used as a magic circle, dealing damage over time without having to charge it up. This would greatly benefit Sadhu as it would be able to use Out of Body while attacking with possession too.
- Attribute to increase number of targets
- Increase size of Possession
Transmit Prana
This is arguably the worst and most useless skill that Sadhu has. Before, Transmit Prana used to be a good skill as Sadhus were able to use it on their spirit, doubling the amount of damage it did. Here is a very old video showcasing this.
However, that is not the case anymore, and now it is just a lowly support skill, even though Sadhu should be dedicated to DPS. It also has a long charge time, making it difficult to use on party members in certain situations.
Ways to Improve Transmit Prana
- Attribute to decrease the cooldown of the skill. It is currently 80 seconds, which is quite long for a buffing skill. At level 5, the skill only lasts for 54 seconds.
- Allow the skill to be used on the Out of Body spirit again. This was the main selling point of this skill.
- Attribute to half the charging time of the skill. Takes too long to use effectively.
TL;DR - Sadhuman, SadHUE, AKA Sadhu is currently in a very bad position. Please consider it for the next balance patch.
Thank you for taking the time to look at this thread. Please IMC, consider buffing Sadhu in the next balance patch.
Lets all pray to IMC that SadHUE will be buffed.




