Tree of Savior Forum

IMC, Permaban is too harsh

No problem. :slight_smile:

I doubt many will have the hammer drop on them.

I totally agree with you regarding DPK.
I’m one of the idiots that didn’t farmed a pajo dagger because ā€œI’ll do it when I’ll need it, since I know which mobs drop itā€ and got screwed by the ā€œimprovedā€ HG. But this doesn’t change the fact that exploiting a bug should be punished, harshly.

This all situation, on the other side, reeks of rewarding the ones that exploited it.
Just an example: is it exploting finding out that DPK is screwed and using the moment to craft 2 sissels, drop the gems you need and some other things? I would say yes, but following the lines drawn by the staff you have to be compensate just for not selling them.

It all started because of this maintenance. what a joke! these developers can’t even test the patch before releasing it then blame it on the players. The maintenance was for all servers but then the bug just happened on klaipeda and silute only. Good job IMC

This entire ordeal would be solved if IMC was reluctant to rollback servers. My question is then, why isn’t it done?

If you roll back servers there’s no need to lock people out of a game for a mistake and bug in your code. This retains your player base and while a lot of people wouldn’t be happy about this, you wouldn’t have the backlash of disgusting proportions you’re experiencing on the forums.

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Because the majority of players don’t want a rollback. It’s just a loud minority on the forum. A bunch of exp tomes and multiply tokens isn’t going to redo the hours everyone spent questing or return their super lucky drops.

I’m sure a few people will be very happy when they find out they have to re-do their hidden class quests… :sweat:

The majority of the players don’t want a rollback because they were compensated. However, had they admitted that this was an issue and decided to roll back a day – which is possible – then they should have This would resolve bans, items, everything, for them to work out the reason for the dpk break.

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I do see what you mean… it could have fixed things but I guess they had no way to know the problem would persist. If hadn’t persisted then it would have been the best decision to do what they’ve done so far (less people would have gotten upset). But yeah, hindsight is 20/20 xD

While I can see where you’re going with your sentiments I disagree with your statements. Why? There exist public test realms on all games. While I can’t be sure of IMC’s financial status, as this is not public information, I’m certain that expanding funds to purchase a server to allow tests like this would be most commendable. Most games have them, especially MMORPG’s. It’s almost a necessity because of trainwrecks such as the one we’re currently on.

If they cannot pay actual workers to commit to testing bugs, well, that’s why there’s freelabor. By which I mean, compensating players on a tiered system or contacting guilds and groups that are clearing content and have ample time on the game by providing them with, once again, a tiered compensation for their time away from the game, while contractually binding them to secrecy on the matter or – better yet – being open instead of getting into a legal fiasco, they could release patches with the least issues.

There are plenty of us players who tolerate the state of the game because of a mutual addiction and strong desire to see the game flourish. I’m one of those players. I love this game. I hate this game.

Their best decision wasn’t to do what they just did and to say that these grown folks developing the game did their best is nothing short of an insult to their talents. I’m positive that they’re all experienced workers and competent in their fields. This is negligence.

Edit: I realize I broke away from the topic. There’s a reason they didn’t do it. It’s not because they didn’t want to nor that they couldn’t. Something else is at play here.

That’s what I think. I could be wrong, but I’m willing to bank that every company is aware of rollbacks and most of them perform them to minimize issues. This is a perfect example of when one was needed. /pmp was a second. Earlier in the games life, when the upgrade anvil abuse was going on.

There’s plenty of examples.

This is negligence.

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Don’t necessarily agree with this in its entirety, but your remarks on testing, tiered compensation and NDA based testing are solid.

I think the processes for that kind of thing to come about are probably a little ways off though. They’re barely pulling their act together on a proper update schedule and workflow for balancing and updating, which has obviously begun in recent months with all of the changes. What you’re proposing is certainly something that would benefit, but is definitely something that will take significant organisational work to get together.

Good post though. Deserves to be noticed by @moderators

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The developers need to allow us to communicate with them in an open Q and A like they did once upon a time. Right now the community moderators are punching bags.

GM Q and A isn’t super informative either. Especially when it concerns core issues that developers can answer.

I recall that these people don’t work on weekends. This is a 24/7 industry. They need to rotate people. They literally need to hire more people. Period.

Holiday’s are grand but even then, for a company to succeed, they need to have some function on weekends and holidays. This game literally has none it seems.

The support ticket system needs to change. But it won’t.

Every day I find less reasons to defend the game. It’s just been a super tough year and the issues that persist are affecting me more and more.

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While it’s IMC fault for adding another ā€œbugā€ to the list into this game, people who tried to abuse the abnormal DPK by using the items to craft/sell items or hide them deserve a ban, or a perma ban depending on what they have done. You are saying why IMC should be harsh on this ban : because IMC did nothing in the past. It will show the exemple because apparently people cannot follow rules if they don’t fear a person or an organization, which is why I’m pretty sad for those people. I’m not against abusers, but abusers who are crying about their ban is a little bit too much.

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This topic is a mistake, YES IMC SHOULD PERMA BAN the exploiters, and if they wanna play again create a new account from zero! IMC Need to give a example, exploiters and hacks are NOT ok!

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wait, theres people who abused this bug without personal gain in mind? how does that even work? lol

Yeah that sounds very nice and promising.

BUT there’s a huge flaw in it, because there are ppl that abused the system and still got the items + the cubes and are playing. Also there’s ppl that didn’t do nothing and are mistakenly suspended and IMC do not even give an update about their situation (me as an example).

IF all abusers got punished and innocents didn’t have to go through all this headache this scenario would be just fine, but unfortunately it isn’t the case.

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