Their restrictions encourage the silliest most asine ways of moving things about to your friends, your guildmates, and even yourself. Their supposed monitoring of transactions is just a plain lie. There is nil to zero chance they can tell the difference between a RMTer’s silver mule and a legit player just trying to move silver around. People already just deal with the situation as is, and an honest transaction to move silver from party A to party B looks all the same as a gold buyer and seller. Currently in their system when you acquire something it may not even really be yours to the full extent. items become untradeable like any materials (Talts included), recipes, and other misc. items if you acquired it through a trade or the auction house. People currently trade Talts for Cards and in this environment it opens up players to possible scams. The few useful cards out there are highly valued and the community already practices trade as much as possible in the current restrictions. It’s only made this part of the game inconvenient and an annoyance. Silly asine things I tell you, like the fact that I can lose cards in a /cardbattle but cannot just straight up trade a person the card. Senselessness that only the truly lazy wouldn’t immediately remedy.
I’m sorry to say, this is only behavior from developers and producers of these lazy asian MMOs. You’d never see this kind of gapping flaws in any system to companies that are even just honestly trying to be successful. If they notice nonsense, it’s patched fairly quickly. Other video games have the luxury of their forums mostly complaining about content and balances. We have to deal with that in ToS AND the mountain of cow-pie that is Tree of Restriction.
Yet we make due. Bots galore, but clearly their top priority is to stop bots right… am i rite