Totally agree with you, when i meet Dina Bee Farm at the first time, dude, immediately I decided to skip this map and try to complete it later (around the dawn), because any mob that was born near me was instantly killed by a sudden Templeshooter
I think EXP penalty system was made to prevent high-level characters disturbing the “newbies”, and leaving they alone to complete quests without 30 guys stacked in a map 1-hitting everything they see at the screen with 5 different parties, one in each spot. So, for me, a map with godly respawn isn’t supposed to have quests
Since you have a EXP penalty already implemented, there is absolutely no point in the Tree of Savior silver farm being unrestricted…
Of course this would also affect players who farm their silver honestly, but face it:
if you want to grind, right now you need find a map that fits your level, and you can’t dodge this.
if you want to farm pure silver, why shouldn’t you do the same thing?
Of course to do this, the silver scalling must be changed (it is completly shit right now)
In this sense, you have now two options:
a) Leave Both EXP and Silver unrestricted
b) Implement hard penalties to EXP and Silver
If you put a simple silver-penalty system, i’m plenty sure that all AFK Farming sorcerers/necromancers will fall into the oblivion abyss in few seconds…
p.s: before someone says I want to completely kill the farm, I want to make clear that farming rare itens and mats MUST be a unrestricted task regardless of AFK sorcerers