He warned to be careful of companies shoving Micro-Transactions down your throat.
He says:
“…a real beta does not charge, when you start charging, its not a beta anymore, it’s just a game that is unfinished and yet has the gall to charge money anyway…”
Not only does ToS have currently the most ridiculous and frankly insulting P2W system i have ever seen within a MMORPG (trade behind a paywall),
they are doing this in a PAID "beta-test"period. Normally, companies should PAY WORKERS to do their beta-testing. Instead, not only is IMC not paying workers, it is taking advantage of the unaware customers that PAY IMC in order to beta-test their P2W and B2P broken beta game.
I can’t say how severely I am disappointed IMC, I was going to spend tons of my time and money in this game, but I won’t allow myself or anyone i care about do that anymore.
Please fix these issues or you will successfully kill your own game after taking whatever money you’ve managed to get.
Edit: user @ DrRM brought up wonderful videos that add depth to the explanation and the discussion:
Edit 2: If you looked at the first video by Extra credits they do every single thing they say you are supposed to NOT DO when using micro transactions:
- Made players feel that they HAVE to pay.
- Locked content ( a very very key part of it) behind a paywall.
- Divided the community.
- Sold "power"in game.
- Did not make the game with micro transactions in mind.
As anyone who played the iCBT will know, all of these restrictions were not present a few months ago. They were tacked at the very end as a way to suck money out of players; as is made obviously by the absence of the personal shops (which were amazing), and by how useless many of the old "merchant"based classes are now (like alchemist).
Overall the micro transaction scheme strictly takes away from the experience and adds nothing. - Not market testing their prices.
Items within the game have ridiculous price tags. The trade-system itself does too when it forces you to pay over 15 dollars a month just to be allowed to have a basic function.
Anyone who knows anything at all about Economics can tell you this is far away from the natural market equilibrium and will actually hurt IMC in the long run by lowering their profits from an unfavorable exchange ratio of customers per marginal revenue increase.
Look, it’s not that I hate the game. Far from that, I LOVE IT, and i want it to flourish, be amazing and have a vibrant community that will last for years. But at the current rate, with the ridiculous monetization scheme they’re using, it will kill the game very very quickly.

