Tree of Savior Forum

If you could rework a single skill, what would it be?

I’d choose Spiritual Chain from Linker c2. I’d make it combine everyones HP/SP Regen numbers based on a percentage per level. (50% at level 1, 100% at 10?)

Way better than the garbage that it is now, imo. What skill would you all pick?

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I’d make Sage’s skills be able to hit flying types to make more combos viable and to justify its class classification (it’s a class with a red symbol ffs).

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Like pulling them to the ground to damage them? Yeah that’d be cool.

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I wouldn’t rework it but I’d remove it: Unlock Chest (Corsair)

Replace with something piratey: Swig (drink coconut flavored deliciousness for some sort of cool effect). Or Rum For All place a table that allows party to drink some delicious beverage for some sort of cool effect. (Since Corsair is green and that supposedly means buff/debuff/support).

7 Likes

Falc taught us that IMC will eventually turn it into a Semi-DPS by c3 :’)

conversion (paladin c2) and delete it from the game, put conviction (paladin c3 skill) as a c2 skill instead

Remove Mord-slash from Doppel, introduce something more useful.

Rework Double Pay Earn to basically be a buff that lasts 8 seconds on level 1 and gaining +2/+4 seconds per level.

3 Likes

Flame Ground. Add an attribute to extend the duration for a few seconds.

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Sapper 3 Spike Shooter… make it have a decent cooldown instead of 100 seconds, it should be 40-50 max.

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sapper 3 spike shooter… just remove this skill and put another one… exept of one skill, this class is totally useless…

2 Likes

Shinobi bushin, to make different effects in pve/pvp. In pve it should be able the clones to copy any skill you have. And limit some skills for pvp ballance.

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There are too many skills that come to my mind but i dont want to cheat! so i’ll have to pick one from the main class i play.

Earthquake: Base hits (1), increase the number of hits by 1 each 3 skill point levels, that makes 6 hits at level 15. (in case you are wondering lethargy will only work with the initial hit, so that makes 7 hits at level 15)

Wizzard C3 Earthquake: Attribute: Remove knockdown and causes “shock” effect for 1 sec per attribute level (Max 3) increase cooldown by 5seg per attribute level.

Reason why its because as a mage I hate flying mobs << and this is one of the only spells that can actually hit them, too bad it sucks even with the hidden interaction.

4 Likes

Paladin conversion. And a plus Alchemist Combustion

Hunter, Retrieve.

Make the hunter throw a stick at a selected point. The dog rushes to get it dealing some damage and pulls enemies closer to the archer on its way back, dealing damage.

Evocation, it’s garbage. :no_mouth:

Iron Skin - grants stun immunity. The only reason to se this skill is against swords and it’s useless because restrain stops it.

Guardian Saint - remove it completely this skill is garbage and makes cleric 3 garbage.

2 Likes

I like guardian saint though. :frowning:

I can take 50% damage instead of a teammate, and I gain 50% SP regen and stam regen. Good for Monks or Lycan or SP heavy classes that sont get kabba 1.

Make stone skin dmg reduction 10% per skill level but with reduced duration in pvp. Make stone skin great again.

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Would make Micro Dimension able to duplicate Fire Pillar.

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The dev skill of IMC’s code monkey.