I’m sure we’ve all had that “if only class X was available at rank Y, I could make such a cool build”-moment.
Mine is more along the lines of “if only class X was not available at rank Y but at rank Z instead, that would make the classbuilding more difficult so people don’t just go for the obvious meme builds”, but I think it’s interesting to think about xD
I’ll write down a proper list of how I’d shuffle classes around later when I’m not at work, but one example that used to bother me is the fact that Elementalist is a Rank4 class.
I mean, it’s supposed to be the master of 4 elements but you can already become one before you could have “mastered” a single element (Cryo3, Pyro3). And that way it comes straight after Wizard3, which always felt way too convenient…although that may be changing with the upcoming wizard rebalance what with Wiz3 losing on importance etc. So I would’ve put Elementalist the soonest at Rank5 for those reasons.
Another quick one that comes to mind is… putting Alchemist earlier. I really don’t see the point in it taking up ranks 6/7/8. It only gives you 4 early ranks to work with…and then for rank9 there isn’t any new classes being intorduced anyway, so you HAVE TO backtrack to at least a rank8 class as your rank9, as if being an Alchemist wasn’t bad enough :'D (I love how Alchemistic missile is worse than fcking Energybolt btw, but that’s another topic…).
Although the issue of Rank6 classes having to backtrack for R9 is a general issue that may or may not be addressed by those speculative master classes or something…
I’d say swap Alch and Sorcerer, but then there would be even less reason to go Sorc3
I’m curious about other ideas and reasoning behind them.


