Tree of Savior Forum

Idea that is very easy to implement, 3-fold benefits

My suggestion is:

Add a prompt to query the user if they are sure they want to proceed upon walking over an arrow trigger to transition to a different area.

This benefits 3-fold in (at least my opinion) order of descending importance:

  1. There are a lot of times where I’ve walked past places like the Highlander Master’s Training Hall in Klaipeda with no intention of going in only to have 30 sec of my time wasted in loading screens. With the query, only one second would be wasted, if that (but keep it click-closable only for reason #3).

  2. Correct me if I’m wrong if this doesn’t happen server-side, but it would cut down on some of the server bandwidth/resources, albeit probably to a slight extent but considering how easy this would be to implement, I would think the benefits are worth it for this alone (unless every transition trigger has to be manually changed, at which point that’s just bad on whoever developed the game engine ToS is based on)

  3. It could potentially halt automated botters (especially if the click-to-confirm button can be generated in random areas of the screen not so much that it’s additionally more annoying to the genuine end user but enough to impede automated botters). Even if it isn’t able to stop them, it’ll at least make botting exponentially more annoying, which could be enough of a deterrence on its own from opportunistic people who want to bot, whether to get ahead or just to farm silver for income (which is just sad commentary on the quality of life of places that actually can make a RL income from doing that).

Anyway, comments and criticisms are welcome, and thank you for reading.

4 Likes

No reason not to have this. It could even be toggled on/off in the menu if need be. I would personally leave the option on.

Just add a bubble thing that pops over your head when you stand close to an entrance/exit to anything, then be able to click certain button (On keyboard.) to enter loading screen.

@LoliLicker I’d like that over nothing at all but I’d be able to accept a little more annoyance with a somewhat randomly placed click-close confirm if it means fewer botters.

@Vanic That’s good for the genuine end user but that would render it ineffective for bot annoyance.

Botters can probably auto control the mouse cursor to deal with that sort of thing so I don’t know about that. Same thing would happen with my idea before.

@LoliLicker Oh yeah I’m sure they would be able to figure a way around it technically, but for the botters that do it for actual livable income (which probably makes up the vast majority of them) they would want to streamline their operation as much as possible. Any extra time or effort wasted will make it so that they hopefully move onto other games with a better time-for-profit proposition. By the way what was your idea? I am interested to know.

@LoliLicker Hahahahaha sorry, I’m going to say my lapse in brain activity was intentional to drive traffic to this thread even though it wasn’t.

PLEASE NO
It’s already hard enough to use any quest object or teleportationstatue when playing with mouse.

Every 30 minutes I have to switch controls just to press space once and then switch back.

It’s really annoying

@fecono I can understand your aversion to the idea (I use a controller myself but I sit close to my mouse/keyboard), but would you be for it if it had a provably positive effect on the game economy, server stability and field competition for quest monster slaying? I think it could, but there’s no way of knowing unless it’s tried, and it’s at least a lot less hamfisted and draconian compared to restricting trade. Even if it doesn’t benefit you in any way whatsoever in an immediate sense, it’ll perhaps affect the business bottom line in a way that increases the longevity of this game.


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@nizidr Yeah I mean it is a sort of lose-lose proposition, but I’d personally rather have the query for all of the reasons listed.

I really really doubt that bots are even slightly bothered by this.
Give the dude who codes these things 30 minutes and he’ll find a way around it.

It’s a nice idea but mainly just for regular player comfort.
I wouldn’t mind this at all if IMC would fix the mouseuser struggle, which really should have been done by now since these problems exist since cbt

This is something I would suggest aswell.

However, my suggestion would be:

Stay in the map transfer zone (arrow), and a bar will appear above / below your character. If you stay inside of the arrow, the bar will fill up and then, switch to the next map.

The time to load the bart could be 1 second ~ 2 second at max.

If the player leaves the transfer arrow before the bar loads, he won’t be transferred and the bar will be reset.

1 Like

I like your idea luiz, because it has been happening to me aswell i’m in kapledia and then poof! in the highlander master arena xD

Yes, a hundred times YES.
I lost count of how many times I got dragged (probably swearing and generally screaming) into Pyromancer abode when trying to reach Peltasta master in Klaipeda…