Safety Zone should be an Aura.
Why it should be?
- You get unbuffed if you have already 5 buffs and no Krivis on Party.
- You have to be on it to fell the effect.
- It hasn’t got a timer (Like an Aura).
Safety Zone should be an Aura.
Why it should be?
should be tagged as a suggestion too, and i completely agree with it, i was going to create another topic about it and noticed this one ;i
sadly, 6 days without a staff answer, i get sad with this lack of attention they REALLY need a Forum Manager 
That´s not a bad idea, specially for when you are playing in a party.
safety zone is meant to be a pvp skill. just think about how overpowered it is if its an aura.
not that much
unless you’re not getting it right, there are 2 kinds of buffs, i’ll call them as “level 1” buffs and “level 2” buffs, level 1 buffs stays side by side on the first row of buffs, level 2 buffs stays side by side on the second row, above level 1 rows
by aura he’s just saying that Safety Zone should be transfered to “level 2” buffs insted of being “level 1”
how does it impact the game? not much, you can only have 5 buffs on the first row simultaneously, safety wall being on the first row kinda messes with it, since you could lose a buff just by passing by a safety zone for 1 second
and even if it stays as it is, you can easily increase that limit by using “Daino” (a level 2 buff that increase the level 1 buffs limit), and daino can be bought as an utilizable from pardoners
That’ exactly what I ment! You’ve explained much better than I did 