Tree of Savior Forum

Ice wall health question

I’ve looked everywhere and the answers are always vague, “more levels, more health”

So the question is, has anyone tested the health of the walls at each level? 5/8/10/15 would be the levels I’m interested in

Also, do melee attacks with lets say, Arde dagger (+ele), decrease the number of hits a wall can take?

Last thing, if a staff hits lets say a linked 3x2 wall (so physically hitting 3 walls, while the further ones are being hit by the link) would the 3 walls being hit expire faster, while not producing extra shards?

I would test all this myself but I just started ToS and main Archer but wanted to have fun with Ice Wall so my theorycrafting demands these numbers for my future build, thanks for reading and for the help. This knowledge seems nonexistent T-T

Test with IW+PP combo
Nomal IW5 = 12 Hit
Ice rod IW6 = 14 Hit

I think old formula is still correct.
Hit count = [Skill lv + 1] * 2

Oh nice, thanks for the info. This helps a lot