I know PvP will never be balanced, but at least not TOO broken, things like Genbu Armor, Hallucination, can be nerfed very easy to not be broken at least, Shield push from Rode, just 1 OH is enough if is not a bugged skill, damage from lancer just need to be less to at least kill in 2 knockdowns and not in the first, there is not too much broken things in the game to balance in PvP but IMC decided to do it in the wrong way and change a lot of thing that not need to be touch and we only can cry in the forum…
And the problem with Onmy/Warlock/Shadow is simply, they have everything, OP survavility Genbu - Hallu - Shadow Pool - Teleport, Huge AoE damage with onmy Skills, OP DoT damage with warlock skills, Undogeable/unblokeable damage that ignores DEF and RANGED and 4 OH applies BLIND and Low CD WTF (I really want to cry in this moment), 1 Shot skill with the warlock spirits AND these spirit give some survivability agains low AoE skills, anything else?
The other OPs classes just have 1 or 2 skills that makes them OP, not ALL of them.