Glad to hear that…
There is a big button to exit the game, not sure if you didn’t notice it.
You need the jumping attack for wizard or else you get stuck in the ground until you are done firing your basic attack.
Though I do enjoy the way you phrased that, it isn’t there on my screen. This is a problem. I screenshotted with print screen and got the first image. When I screenshotted with steams screenshot it shows the button. It might have to do with my resolution which could cause problems for players.
Edit: Apparently it happened to others. https://forum.treeofsavior.com/t/workaround-fix-screen-resolution-in-full-screen-not-matching-game-is-too-big/16990/14
We need threads like this after people actually play the game. Not what they speculate from some opinion someone else shared or a video they saw of gameplay they didn’t take part in.
It’s like a thread of conjecture and people bickering about it.
I hate ppl saying “hur remove the jump dur”, without coming with a solution for the reason jump attack is used in the first place.
I think it is a feature that should stay, and it was already nerfed by IMC on the first beta.
Let me make something clear before any other players cause a problem, or in the near future.
I welcome all opinions, idea’s, insults, and arguments. It gives a great chance to show our passion in the game of what we want, and what we don’t want to the developers. They can come up with (Like I said) better idea’s, and create even better alternatives and additions. It’s up to the developers to make this great game even better.
However, do not try to force your own opinions on to others, or even try to censor others with foul remarks to cover up your cowardice. All feedback’s matter, regardless if we played or not, or if it is CBT or not, because sometimes it will be too late. The developers aren’t stupid. They will decide whats good or not good. We will not turn a blind eye to problems that are in front of us. You can either discuss it with us, or you don’t, and you can insult us all you want. HOWEVER, we definitely don’t need to see any softhearted princesses being snobs who can’t take an opinion. Thank you.
Back to what I was saying! I don’t like/hate the jumping. I also explained why. It’s because it cancels character attack animations to increase damage output. It is a waste of effort and time put into designing the monsters, and bosses. It also messes with the AI of the monsters, and bosses. This will also affects the PVP design of the game.
Notice: I never said jump should be removed. Nor did suggest any solution. So don’t speak for me.
If you have any problem with this you can always discuss it with me, and tell your ideas. If you want you can school me on why else the jumping shouldn’t be change. Come at me bro.
Can’t they just prevent you from jumping during an attack animation or cool down? Sounds like an easy fix.
Y’know I thought OP was being pretty silly at first but after watching some streams and gameplay vids I kinda agree, the jumping during combat does look bad. If they tweaked the delays and movement speed it’d be completely unnecessary.
People always find little ways to shave off a few extra frames I guess.
So jumping is the new @refresh huh? That sucks. Hopefully they address that.
My thing with the jumping is, I hope they add skills specifically for use while jumping and fix things like "Fireballs"while jumping. I’ve never seen any regular mage jump around casting magic…but it would be cool if they had a specific skill that was like that for mages.
I’m hoping they fix things like frame breaking and add more actual usage to jumping…
You know, with Jumping being a major mechanic and all, there’s always you know
you could always, you know
add taekwon… 
Yeah, well at least I’m not alone. A good amount of people in this thread also agrees.
this is turning into a discussion on how to fix/ suggest ways to better the jump cast/ jumping attack etc. :x
I am fine with the attribute training time. What? You want it to be 24 hours so you can do something ‘meaningful’ like finish the whole quest line or something lol? Just make it a point that everytime you have to go back to restock pots make sure to learn new attributes while you are at it.
I like the class system. You can play as an wizard but you can suit the wizard to your own gameplay. It has lots of flexibility.
Do you, by any chance, have any problem with princesses? Please don’t use genders as an insult again. Thank you.

I wrote this on another topic, saying why Jump Attack has to stay, at least why Wizards need it, unless something is done to buff some of their features.
[quote=“meanie, post:91, topic:19903”]
My thing with the jumping is, I hope they add skills specifically for use while jumping and fix things like "Fireballs"while jumping. I’ve never seen any regular mage jump around casting magic…but it would be cool if they had a specific skill that was like that for mages.
[/quote]I don’t know if I understood your post well, but the only skill “Mages” are able to use on air now is Energy Bolt. The “fireball” you say are probably auto attacks enhanced with Fire Enchant.
Jumping is a necessity for more game depth. Many possibilities can come from jumping mechanics, such as bosses that hit the ground and cause players to jump to avoid it. Perhaps adding some landing lag to it but removing it entirely would be a huge waste.
But, I like jumping.
i like jumping… but i hate jumping shot
or jumping cast at wizard lol
Do you, by any chance, have any problem with princesses? Please don’t use genders as an insult again. Thank you.
Don’t take it out of context, because it makes you sound rather petty as a person. It’s just a way of describing an individual. For example it’s just like calling a male a female dog. It can refer to a man as in a way to question his masculinity or intended to suggest the man is somehow weak. There are many potential meanings.
The more you know.
