A couple of years ago, I created a thread regarding hybrid-styled clerics. After yet another break from ToS, I’m back again to take another shot at the same concept. From my current skill lists, it seems that several classes (Cleric, Krivis, and Paladin at least) have an attribute for toggling their damage types. As I understand, this lets you deal magical damage with Conviction, for instance. I assume this also means that for Krivis, you can have Zaibas deal physical damage. As such, I’m curious about the implications for my old builds.
I ended up heading toward option 2, which meant Paladin / Zealot / Krivis and Inquisitor / Exorcist / Plague Doctor. The former build could, in theory, would benefit from Conviction and singular Strength stat. However, I don’t know that Divine Stigma, Zaibas, and Aukuras are nearly enough damage, given that Zealot isn’t abusing the old Oracle synergy. I’d like to hear opinions nevertheless. The latter build is likely dead by now, as it was mostly focused on all 3 classes being individually strong.
Based on the changes, I would hazard a guess that a Paladin / Crusader / Exorcist or Paladin / Crusader / Plague Doctor would likely be a viable build. Paladin can buff magic damage while dealing magic damage, and it is quite durable. I don’t see Holy on the list of elements buffed by Conviction, however, so perhaps it is somewhat more limited? Also, if I don’t reroll the Paladin / Zealot / Krivis, I’d have two Paladin builds.
I mentioned Monk / Krivis / Zealot in my previous thread. Still seems to be a logical possibility, especially now that Monk benefits even more from crit boosts and Krivis is more appropriate for physical damage. Beady Eyed, Daino, and Zalciai could mean incredibly high critical rates for Double Strike to proc out more Energy Blast. However, it would require a great deal of setup to actually get anything out of such a build, and the risk is pretty high. Has anyone attempted that? Alternatively, would a more a more straightforward Inquisitor / Krivis / Zealot build work instead, relying more on straight damage then crit buffs?
Any other ideas on the general theme? Sadhu changes looked like they might have potential, but I am lead to believe that they are quite underpowered at the moment.