I’ll add the table and the AI info at the next update, now about the other things…
I did some tests before to check some things using a with/without praise and weapon (and i’ll have to make some more) with all skills, at the Rush Dog i saw about 100 to 200 additional damage at the first hit (not subsequent ones) when equipped with a weapon (it was a Sniper Crossbow) which was quite higher than the variation, i’ll test again later to be sure. When i say that it can be missed i mean that you’ll use both SP and CD but you won’t get your skill effect, just as casting Multi Shot at an empty cell (which is quite the same as if the target dies before the skill lands). Rush Dog can miss but it cannot be evadade.
This is just a tip to prevent some further stress, since ToS is quite punishing when you face enemies 10+ lvls stronger than you (that will cut your damage to 1 and almost instakill you) it’s quite usefull to have a Companion that can at least survive enough time to follow your commands (which is even worse if happens at dungeons). It isn’t a bad deal to shelve your Hunter for a while when you can level a new character (which can be any class at all) till rank 3 quite easily.
I can’t denny that but the case is that Hunter is a class with a unique at it playstyle (not really since Falconer exists) and you can get it quite early, these two things makes it draw a lot of attention for beginners which might not be interested in PvP at all (i know at least 3 friends that meet those requirements), even if it isn’t the best class to PvE it must do at least he minimum to be able to PvP later or you’ll be a potato at dungeons.
The only two stats that i listed as recommended are STR and SPR since they work quite well with any Hunter build, DEX was listed only because it’s a remarkable stat at the whole archer tree and so it got some synergy value, unlike CON that is a stat that can be used for any kind of class/build in the game as long as you need more HP.
I appreciate your contribution, even if our informations conflict (like the Rush Dog) it can help to polish the guide. My main goal here is to help Hunters to understand better how the class works and how to deal with some features/bugs instead of avoiding/moving on just because the class is too buggy (this could easily go as a FAQ).
Sorry for the text wall, cya.