Tree of Savior Forum

Hunter: Coursing

Good Evening

I want to report a bug from the coursing skill of the Hunter

After you kill a certain enemy the Hunter pet stays in the coursing skill even after the enemy died and the problem is that it just getting worth to skill the spell higher so the pet stays even longer in that animation and it should be released from the animation.

And a suggestion to the end if it is allowed the Pet should get his pathing reworked and maybe should recieve a Attack speed buff so it can compete because the Hunter pet strikes the enemy walks back to the player then move back to the enemy and hits him again rinse and repeat in my opinion the pet should only return after the enemy is defeated or out of range and like i said should recieve a ATK speed buff so he doesn’t fell so worthless. But even after i said this all i still enjoy this rank class but it should be improved and i am wondering if its a bug that coursing doesn’t work on boss type monster and if not and its correct i like to suggest that the enemy shouldn’t recive the impared status but atleast get the damage and the 40% extra Crit from every source for good group support or just only the 40% crit chance.

Thanks for the great work so far

and i hope this suggestion may spawn some ideas

Bump Again, Still a problem that needs fixing.

i having worst problem with my hunter pet… besides all this coursing bug, we send them to attack and keep going back and forth, but lately i enter dg my pet stay stuck behind and doesnt follow me, i take him back then send it back where i am, he kept sitted there and doest move, my mistake was take c3 hunter, this class got so many glitches make me feel stop playing, i got level 200 and now u see how useless is it with all this glitches.