You will probably need a Tunnel Ping service like No Ping Tunnel(search google). I changed from 300-600ms/unplayable status to a 180ms static and very nice to play(Swordsman>Peltasta>Hoplite>c1>c2).
My 2 cents on you guys issues.
As cool as this is, if people have to resort to 3rd party software/services to get playable ping on a server… 
i blame AWS BR, for having such useless anti-DDoS techniques. “we’ll just take the machine offline, and lock the customers out of the account. that sounds like a good idea!”
i also blame the hackers for DDoS’ing it in the first place. would be curious to know what their reasoning was.
lol, probably because they hated LevelUp Games (who weren’t even associated with the server anymore).
