Hello IMC, I have been warning you for quite some time about this.
And every week I check the patch notes just to see the disgusting thruth that you can care less for the game.
So I decided to post a bug that can make even more people leave the game since you don’t care about fixing it. Enjoy.
Here folks, a step by step on how you can break iToS, for a entire week =[:
Here’s the bug to kill the spawn rate of maps.
First get a paladin with conversion (c2 paladin skill),
get a oracle with change (c1 oracle skill),
wait the paladin convert a mob to him,
make sure to the oracle and paladin duel,
the oracle have to change the paladin converted mob during fight,
the oracle have to kill the paladin. (or keep walking the map changing every mob the paladin converts)
Now the converted mob isn’t linked to the paladin and it’s name is light green.
The mob will act as enemy to red monsters and will not let the original monster respawn in the map. It persists until death / crash / maintence.
*No limit of converted mobs even if the skill of the paladin is lv1. It may take time, but you can do it in the entire map you choose.
*You can use it in a red orb mob and let it play in the only one channel of West Siauliai Woods.
Peace
**I may bring some footage, as time go pass.
