After thinking about it, it should just be crit - crit resist. None of this level bull$#!+ involved… Right? Or would it be too much of a balance issue to let us crit?
It basically means if I’m reading it right, you have to fully build yourself for crit or you basically crit less and less as you level… And the more I think about it the less sense it makes to me. For example, we have two-handed mastery that increases crit damage by % (which is affected by STR), BUT, if you want to crit to actually get some of that extra damage, you have to focus on crit (which means weaker crits anyway due to putting it on dex, and because it raises crit damage by % of what it is (Note: STR), it’s not as great?).
I also think level shouldn’t affect damage and exp gain. Level being involved in all this is annoying stuff that every mmo has had after 2004. =.=’