Tree of Savior Forum

How is my creativity on this crazy class

Now you might be thinking I must be insane to make a hybrid sadhu and monk physical and magical and yes your right I am insane but I found out playing sadhu skills that are not related to the OOB skill from sadhu will be casted from the physical body so this got me thinking wile pressing Z to attack you can cast double attack from the physical body having a mixture of both physical and magical damage.

As for range using Energy Blast from the physical body combined with astral body explosion at the end should make a nasty burst aoe damage

Now the problem I am having is how stats could influence this and yes it will use all 5 stats because insanity :smiley: but how do I work the ratio out :stuck_out_tongue:

Hmm, OK, not really gonna comment on build viability since it seems to be a thematic one, but regarding skill point distribution, there’s quite a lot of things you should reconsider:

For cleric:
(i) Safety zone dones’t need to be that high level, it only increases the hit blobk count not safety duration per se. And by level 5+ attribute it’s already really hard to use up all blocks before time runs out.
(ii) Fade is increadibly useful as a mean of maintaining OOB more easily as well as safely walking on magic deployment skills, give it some points.
(iii) Cure has great scaling with INT and skill level, and can be cast by physical body without hindering your other skills spam. At least level 1 is welcome for a form of dispeller anyway.
(iv) Getting deprotected zone level 3 (so you can get attribute) actually might help out a lot more your DPS by spamming physical skills.
(v) Guardian saint seems to do more harm than good in general, I’d definetely advise you not to waste points there and get the above skills instead.
(vi) You actually could drop one cleric rank to get something more useful IMO, say priest 1 (ress+monstrance) or diev (carve attack + OOB and CD reduction statue).

Sadhu:
(i) If you’re not getting possession, seriously, don’t go Sadhu 2. OOB damage is basically the same regardless of going Sadhu 1 or 2, and as you want to use your physical body to spam physical skills at the same time, the increased distance won’t be important.
(ii) In case you intend to keep your Sadhu rank 2, max out possession. It’s a channelign skill which wont let you spam any other skills meanwhile (OOB or double punch), but nonetheless the strongest Sadhu’s skill (magic attack scaling).
(iii) I personally don’t think getting sadhu 2 fits your build’s theme. By letting it go you’d free up another rank to help you out more really.

Monk:
(i) Please get One Inch Punch max level. It’s likely the best monk skill, with a powerful SP burnign effect for PvP and a nice dot for both PvE and PvP.
(ii) At least one point to God Finger Flick for the strike debuff (and long ange skill).
(iii) You can take points out of palm strike/hand knife for the above. These skills are mandatory at least level 1 for their attributes.

My suggestion to you, as to better fir your theme and be as viable as possible now, would be to drop oen rank of cleric and one rank of Sadhu. That way you could go: Cleric 2 -> Priest 1/Diev 1 -> Sadhu -> Monk 2 -> Monk 3/PD1 -> Inquisitor.

Priest 1 would give you monstrance (+30% DEX), ress and blessing + heal = double heal damage from physical body. Diev 1 would give you carve attack + CD statue reduction (+ slow and icnreased CD debuffs on monsters, which would help out with incineration duration if you also get PD btw).

Monk 2 from Monk 3 means a slight increase in monk’s damage skills, without getting anything new and useful. I personally like getting PD 1 better for healing factor 5 (great asset for close combat, by rapidly regenerating HP), Incinerate 5 (monk has quite a lot of debuffs going on to increase it’s duration) and Blodletting to prevent most CCs from afflicting you.

At rank 8, getting Inquisitor would further increase your physical/magic duality, while making your build that much more viable and strong. All this class skills can be used via your physical body, and they all favor the use of blunts (which cme with magick attack as well).

Regarding stas distribution, you’d basically go with CON (up to 100ish) and DEX. No real need for STR/INT since their scaling is quite lacking compared to what you can get from gear and skill damage. SPR doens’t really play a role in your build. OOB damage will be magic attack dependent, so make sure to get the highest magic attack blunts available.

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If you’re not Monk 3 yet then don’t go to Monk 3. Any class like PD/Kabbalist/Inquisitor are better

you will delete this character once you hit rank 5, its not gonna work

Go inquis at rank8 or you will not be able to progress beyond 280.

In fact, inquis has both magic and physical skills. Would fit to your insanity. :3