Is it INT for HP and SPR for damage? Or do they both affect damage?
Spr is for both hp and damage for zombies. An int build is only to increase damage dealt by damballa and effigy
Summon damage based on:
- Weapon value (anvil apply, trans apply, maintenance apply, blue gem apply)(Red gem does not apply, magic attack from INT does not apply, red card effects do not apply).
- SPR (1 SPR = +0.33% damage)
- INT (1 INT = +1 flat damage)
- Card level (For summoning Bosses)
- Summoning skill level
- Buffs which apply to summon: chronomancer quicken critical rate increase, priest revive, enchanter enchant earth. Summon will crit more with chrono buff, and summon can BLOCK with enchanter buff.
When summoned, summon will snapshot your SPR status.
Weapon value is updated when you change weapons.
Recommendation: stack high SPR such as masinios rod, use Summoning, swap to stronger weapon (staff with 5x blue gem, enjoy strong summon.
This is incorrect. INT does not grant damage to summons in general, however, Zombify does have some special rules to it.
As the description of Zombify says, it has special scaling with INT and SPR. INT and SPR added together is added together as CON for your Zombies. This is added onto their base CON and is increased significantly if it’s a big zombie. They also gain this combined value as STR, but only half of it.
Besides that, all the usual bonuses apply to pets, as outlined by megamanex14, albeit most of those do not apply to Bokors because they cannot use cards, staves, etc.
Oh, it snapshots? I didn’t know that. So I could swap to SPR gear like you said, summon them, and then swap back to INT gear.
You can’t use 2handed staves on cleric.
