If someone was to main an alchemist, I would imagine the only advantage they would have for taking the Alchemist circles would be superior gear/ money. This being said, I can’t seem to combine the first 5 circles into something that will scale into late game via equipment and yet offer enough support to be desired in a party.
I would love to hear if anyone had some theories to discuss. I have little to no experience at higher levels to know personally.