I think i love it? i can see the potential
Music, Combat, Art Design, and Class design concept*
Well⦠atm the trading restrictions annoy me.
Where the heart of my text will lie. goes onto the āClass Design Concept*ā. I feel like they have blueprints spread for the Swordsman class in particular. as in they set out the guiidelines on how they will be later on, but atm they do feel like they are in their āprotoā state. the Swordsman class lacks uniqueness/individuality in the game, to the point where their only identity later is a circle of a rank they MUST take at rank 2. and the sad part is, this is the only useful class in the entire Swordsman tree. So much so, you can literally get only one rank of this class, never rank up but hit lv 250+ and people wont ever ask if youāre a āDoppleā or a āDragoonā or a āShinobiā because they are all garbage in comparison to anything the cleric, archer or wizard has. This is moreso the issue than Swashbuckling being a requirement for Swordsman. If the Swordsman tree wasnt so universely bad, people wouldnt ask for āPeltasiaā 24/7 only and would accept Swordsman who chose to prue dps in their parties.
My solution is to āFinishā the blueprints of the classes. for one, add damage and str / dex scaling to the majority of their classes. if not that, then at least any circle 3 ability, and rank 6-7 classes. Abilities that rely on some sort of Ailment to deal damage should be able to be inflicted on bosses. im looking at you Barbarian. you cant stun bosses which makes your kit lose quite a bit of viability damage wise. Thereās also many bugs in general to fix about the swordsman, namely corsair/shinobi/dragoon to make them work properly. but i imagine Shinobi is the closest thing to a ācompleteā class in concept if it had no bugs. very high risk and high reward, and seems like itād be the most damaging swordsman of the tree .
Id also add overheats and lower the cooldowns of pretty much any swordsman ability. with those 2 things, and damage scaling they would do extremely fine. heck, just completely overhaul them and do it correctly i say.
80 Hoplite C2
my closing thoughts: i get that this is a successor to the late RO , and ive never played it. but ive heard its āhardcoreā and yoyu need to do research before you decide what you want to do. and some of the worst advice you can give to a person starting as a swordsman is when asked what the best class build is, to respond āthere is no best buildā because this is a lie, and is highly misleading. the best build for us is to have C1 Peltasia. Least for now, i can see the game having potential and im sure weāll get that rehaul on Swordsman. that is what im plenty sure imc is up to right now.