People want to have their way and their way alone. They want to be fed, taken care of, and be satisfied at the same time; CBT isn’t a place for such people. It is sad that we, the community, have such people who thinks a CBT is a place where they can truly “experience the game” when its the time where you can find bugs, request add-ons in the game and mostly importantly, making connections.In every CBT I’ve ever played, I don’t really take the whole leveling system seriously; I wish to savor every level and go slowly while making contact with the people I play with. Once OBT starts, these people who I’ve befriended during CBT are those whom I call companions who are going on the same journey as me. Without them, I truly would’ve left the game a long time ago. For me, a game is not a game without its community. One thinks that a game is something that’s just a one stop trip for fun, that is not the case. It is by connecting to people that makes a game fun; I even had fun playing a certain game that experiences gold inflation every time the level cap is increased(seriously, an item from 5 gold 3 years ago costs 50 gold last time I checked. And you need *at least *15 of these things every time you enhance your item to at least make your item unbreakable). ToS is far from a perfect game because its community is far from having its own problems patched up. Surely, we don’t need another Big Wall of Text such as the one above(took me a while to read it, but seriously… Its better to keep your posts at max 2 paragraphs in order to even keep me from reading).