Tree of Savior Forum

How about Thief and "Scientist" MAIN classes?

Actually, I feel there should be another two main branches that I miss a lot:

1- Thief branch: There should be anything related to ninjas, assassins, tricksters… and it would be a smart idea gathering the already existing classes that obey to that pattern, like rogue and corsair.

2- “Scientist” branch: There should be some of the most crafting intensify classes, like the classic blacksmith, alchemist (having it in the mage branch is kind of weird); some pet classes like genetist (that could create homunculus an so on) and mecha-riders (steampunk layout please! pshht pshht), and indirect damage output like engineer, putting automatic turrets and other devices (supportive and crowd control ones too!).

I may say there is no hurry. It just could be a nice idea to implement in the future, but please, keep that in mind.
I think a total of 6 main class branches should be enough to gather almost any kind of play-style any player could imagine.

Edit: Oh please, and bionic class too, with some kind of augmentations (drolls…)

this. isnt. ragnarok. online.

How about scout and alchemist? … I think we are done here.

I’m sure that you’ll see one of those classes in the future ranks.
We have a lot of classes already, it would be too hard to make another branch.

Unlikely, we know what most of the 80 classes that are to be on the way.