Hello everybody,
I just need a quick advise from high lvl characters doing PvP : I’m actually hoplite lvl 65 and I’m on going to make this character for mainly PvP purpose.
Few minutes ago a Quarrel Shooter (same lvl) just duel me and I have quickly noticed how unfair this fight was.
To give you the best view as possible, below some informations :
Me : Hoplite with assegai, 4 pcs plate armor, 1:2:1:2 STR:CON:SPR:DEX, finestra lvl5, gung ho and concentrate attribute both lvl 16 (+30 and +40 bonus dmg), full peltasta attributs lvl max
Opponent : Quarrel Shooter, 4 pcs leather armor (mark), one cross bow and one shield
First I noticed the hard task it was to be able to reach my opponent (let’s name her Lisa), but after she auto attack me with around 100 damages per hit, what supprise to see my 75 damages with +50% message :o , also every time I land an umbo blow skill, even at the range the skill never hit (no dodge, just no hit), and my bash skill was most of the time dodged or when hit, Lisa was just moved back for 0.1 meter and without any other effect (not grounded, nor interrupted).
And the bonus : Lisa some time stuned me for 5 seconds !
I also noticed I only block when in guard mode (with this time a 90% ratio).
I think you understood how frustrating it was, after lvl up 3 times, thanks to my xp cards, and going to full block and pot, Lisa surrender.
So … that lead me to the big question : is hoplite not able to shine in PvP ? (I was looking for c3 hoplite and c1 dople + c2 dople or c1 dragoon, not the cata path)
I mean, is something like 1:1:4 STR:CON:DEX the only way to hit vs other class ? Should I forgot cc skills because they are not working vs other class ? And what about the block mechanic ? (only working with c button pressed ?)
I was really thinking High CON (and finestra) + High DEX will allow me to have enough block to mitigate damages and be able to hit most of the time (not all the time) dex + leather armor characters, but this duel show me that idea will not works.

