I plan on going with sword c2 -> hoplite c3 -> doppel -> dragoon mainly for pvping. Here is the skill build:
I might put more points into pain barrier by reducing concentrate since the skill falls off late game. My question is which hoplite damaging skills should I invest on for pvp? I already decided that spear throw will be maxed because it has 0 cd and a great bind attribute. My main doubts are in the skills Synchro Thrusting, Stabbing, Spear Lunge and Pierce. I’d want to invest points on 2 or 3 of these.
- Spear lunge -> Great choice because of its overheat and bonus pierce damage which makes the skill useful even in later ranks. It also has good damage scaling. Multiply that scaling with the 2 overheats and you have a high damage skill that also adds utility. However most builds seem to only take 1 point in this skill. Can anyone explain this to me? I am assuming that 1 point in this is good for pve but how about pvp?
2)Synchro thrusting -> I have compared Synchro thrusting damage with pierce damage. Pierce has high burst but synchro thrusting has low cd + 2 over heats. My tests seem to show that synchro thrusting has higher damage when attacking medium sized targets (such as humans) due to its overheat. However most builds still seem to favor the high cd pierce skill due to being strong against bosses in pve. Can anyone give feed back on how good this skill can be in pvp?
3.) Pierce -> Great burst damage, especially for bosses with its attribute. Deals 2 hits to humans. Not sure how good this is in pvp. It also has long cd. Still torn whether to invest in this or just drop it in favor of putting points in spear lunge.
4.) Stabbing -> Great damage in pve. Hard to set up and use in pvp. Might be good with restrain? Restrain seems to proc with skills in my tests. Fun skill to have. But usability is more important in pvp. Given I have a lot of knockdown skills I should be able to use this right?
Any suggestions would be very much appreciated
