Tree of Savior Forum

Hoplite + Barbarian Build!

First of all I want the credit for the bulk of this build to go to “Logo Ng” via his or her video: https://www.youtube.com/watch?v=FsOMAWEbkys

Disgusting concept and the reason why I came up with my variation of the build.
This is definitely a PVE oriented build but I’ve yet to try it in PVP so who knows :l
Plus im lazy and tired so…yeah LOL.

This is the build:

I’ll try to give some insight into why I picked a skill over another and I am totally open to suggestions and actually encourage tips/advice from more seasoned players of ToS than myself.

Swordsman C1 & C2 was heavily influenced by a Corsair build by LoliLicker:


I did do my own take on some of the choices so please do help with advice/tips or reasoning against what I’ve got!
Always open to suggestions and knowledge!!

I replaced Pummel Beat because I honestly do not like the range on the skill and it just seems lackluster to me in general. I fancied the Restrain much more and feel like with that high % stun on auto attacks, you can utilize the barbarian’s Cleave much better. I also do recognize that barbarian’s tree C1 & C2 has it’s own command stun type skills in Seism & Helm Chopper so maybe I should’ve just done 5/5 Pummel over Restrain.

I opted for 2/5 in Pain barrier but I do feel like it is a cooldown I’m going to pop when I want to go ham and be a bit careless around bosses. I do not value the extra duration on it as much as Logo Ng did though because I do feel like I am able enough to avoid most knockdowns.But if you guys have experience with 5/5 or even more in Pain barrier, please do share!

Overall for the Swordsman C1 + C2, obviously Gungho and Concentration are the highlights so other than that I honestly didn’t really care too much for the other skills picked out.

Hoplite tree is pretty standard, sort of just went with what Logo had because I do feel those are the premier skills of the tree anyways. If anyone has different preferences/choices please do elaborate!

Barbarian is pretty straight forward as well, however I did choose 5 Warcry over 5 more points in Helm Chopper simply because I feel like the debuff is pretty nice although -19…may not be good enough? Thoughts?? Also picked 5/5 Frenzy to just go ham with auto attacks, and didn’t want to pick up embowel or stomp.

As for stats (excuse me for being a noob) but I’m getting the feel right now that dex is more valuable than strength for a lot of reasons like crit and evasion but with finestra wouldn’t that render the evasion useless? Maybe a strength focus stat build would suit this better?
Again, sorry. So confused by the stats in this game, help a nub out!

Thanks for checking out my post and please PLEASE leave suggestions or comments under on how I can better this build!
I’m really excited about making it happen either in live ToS or OBT :slight_smile:

That video only looks cool because of Savagery + Aggressor buff from Barbarian, which are removed.

A cookie cutter swordman -> pelt -> hoplite build will ease your pain a lot

Any reasoning in the Pelt rank 1? I don’t feel their skills provide too much of a boon except for maybe…swash buckling?

Honestly speaking, If you’re going to use two-handed spear, then I think there’s no reason for you to go Pelt. Unless you’re planning to switch weapon to be able to use swash buckling and to Guard to block the attacks(Attribute).

On the contrary

  • Rim blow and Umbo blow provide cheap DPS for you (all hoplite skills are on long cooldown) as well as semi crowd control (knock down and 25% chance for stun)
  • Swashbuckling is self-explanatory
  • Guardian, give up 3 attack for 18% increased in evasion, off set the finestra penalty
  • 25% increased in block chance from attribute
  • 50% increased defense when using Guard stance ©

Thats what I was thinking too, I’m sorry if I didn’t clarify before but yes this build is tailored ideally for a 2-handed spear weapon. hiding in safety zones with cleric heals and going HAM on the boss :stuck_out_tongue: or just being quick on my feet in solo play T_T

I can’t speak for everyone, but I can speak from lots of experience. Peltasta brings much to the table for Hoplite. I would like to clarify that this does depend a lot on how you play.

Peltasta Umbo blow (especially) and Rim blow are not only very damaging strike attacks that only require a shield, they also have crowd control functions. Also the cool down on these skills are light compared to hoplites skills. Peltasa gets the ability to manually block and gets a physical def major buff when block is engaged. They get a passive block of +25% at level five from attributes. Swash buckling… my god. provokes mobs. lots of mobs even at lvl 5 it’s extremely useful for grouping. Not to mention the swash buckling attribute gives you increased aggro for a short time and +25% HP while the buff is up.

And most importantly… for female characters… an awesome outfit. (subject to opinion. I can’t stand the hoplite outfit on females or it’s color.)

edit: Solo wise. you have much more survivability with Peltasta. you may not have the awesome aoe’s but for over 50% of bosses you can literally block there attacks for 0 damage. if you… invest in some CON you can outlast… just about anything if you’re a tactical enough player. You won’t have the damage or AOEs compared to other branches.

If that’s the case, then you don’t need to go Pelt.

I’m actually playing sword > pelt 2 > hop… Which I think is kinda useless. Since I don’t use the Pelta buffs often due to the damage reduction. And being able to taunt 20+ monsters really won’t help when you’re soloing.

But if you’re lucky to get party all the time, then I guess it’s good.

Thank you for the insight,
And to you too @thailehuy
I will see to maybe change that out, darn haha, really wanted to get away with not diving into peltasta but I can clearly see the huge boons from having just C1 of the class!

I’m actually remaking my build. Going for Sword > Pelt > Hop. I just want to get that taunt and Guard skill.

Thats what I was thinking too but man those pelt buffs really help fill in a lot of the “gaps” in terms of well-roundedness haha. I mean again, my goal and playstyle with the proposed build is very focused on just going bat sh*t crazy jumping around and what not to survive, but those things definitely provide great help to hoplite, no denying that!

No problem! I stay as far away from cookie cutter builds and guides as possible for 90% of things. Games to me are about having fun and doing things in an optimal manner for me. Peltasta is a very logical choice and works well with hoplite, if your using hoplite as primary/main class.

Yeah. You can solo or go party with other and tank for them. Which is kinda ideal to level fast.

Yeah definitely, hoplite skills are …like jesus look at them LOL.
But I really just wanted to avoid the pelt just to be a bit greedier for those extra concentration/gungho points xD

I was actually thinking like that. But considering that they’ll only give a few more damage for the cost of def/hp, naaah.

Sweet, definitely noted. thanks for the feedback!

You can’t use 2-handed spears without Cataphract.

Sad times, sad times indeed, makes pelt more and more convicting then ; -;
RIP the 2-handed berserker boss boy warrior

Oh yeah, anyone have experiences with 5/5 Pain Barrier?? or is it completely preference and really is overlooked as a skill?

It only lasts a bit longer than 1/5 pain barrier. I always have 1/5 pain barrier though, just in case, for example when I’m spamming Stabbing and I need to make sure I will not get interrupted, I cast pain barrier before

Same as what I was thinking, thats why i only dumped 2 points in it to begin with, 20 seconds compared to 15 isnt…too much of a boost for those precious pointzzz