Tree of Savior Forum

Hidden Skill Theory

A long while ago I was puzzled about some of the game’s elements that were shown in trailers but were subsequently removed from the CBT content. An example is the Cryomancer’s “icy tree” that showed up in Q&A #3 at the blog. I always thought it didn’t really make sense to remove a whole skill and ditch the animation, since it can easily be balanced if it proves game-breaking.

So then I watched one of Steparu’s videos, namely the one where he shows the class change from Cryomancer to Psychokino, and noticed something strange: https://youtu.be/JUn4JPLs09g?t=2m40s

There’s an additional skill listed as Ice Paster, a skill that doesn’t show up on the database at all. Since it didn’t show up (from what I could tell at least) in any of the CBT2’s videos, one could guess that it was removed. But there are two things that caught my attention. First, this skill has different frame for the icon.

Secondly, here’s a different cryomancer advancing to rank 3, on the same CBT1: http://tos.nexon.com/community/free/view.aspx?n4PageNo=8&n4ArticleSN=9165
As you can see, Ice Paster doesn’t even show up. The time difference between these two job changes was one day IIRC, so you could claim it was patched up, but I don’t think that holds up, considering Steparu could have advanced to Cryomancer and used the skill only to find it gone the following day. If it was removed because of a bug, then it would’ve shown up again at CBT2 all fixed and proper.

I would also like to quote one of Sourpuss’s posts in the Theory Crafting + Builds topic:

Also, according to the treeofsaviorgame wiki, there are some skills left unmentioned, such as this incredibly useful scout skill: Be Prepared.

So my claim is the following: There are some hidden requirements (maybe related to how you spent your skill points) that unlock new skills upon ranking up a class. This would go in hand with the hidden classes, encouraging you to experiment with different builds. Tell me what you think, maybe this sounds too far-fetched, but I’m willing to count it as a possibility.

it’s possible… but i dont think that will be a thing…(i wish it is) it would be kinda unfair…imagine you level up a character and miss this hidden skill,then another guy comes and rekt you in pvp with this skill that you didnt know about, now you’re salty and wants that same skill, but you cant get it because the character you made doesnt have the requirements. so you have to make a new character all over again just to get a single skill…

I think extra skills should be quest rewards, like in that “MMO that came 13 years ago” where you could get extra skills for your class completing quests.

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Or maybe that spell been replace by Snow Rolling? :kissing:

It’s most certainly not a hidden skill, since there were 7 of them, there are also 7 in the database, names change you know.

How’d you guys end up here? :stuck_out_tongue:

Anyway, I still think the different frame is important. I mean c’mon it’s gotta mean something xD.

@Greensburg

Hey awesome theory I believe that there will be hidden skills just as they are hidden classes that can be completely missed out. Basically, it makes the game more fun. Along with hidden classes there are also hidden dungeons and objects. IMC games loves to create this sense of wonder in players and knowing them it is a definite possibility. I believe it makes it more unique and real world like. So not everyone will get them, it may be unfair but that’s how many things are. Your hidden ice tree skill is here. But you’ve might have seen it already!