Tree of Savior Forum

Help with my chaplain

Hello,

i am in a very difficult situation.

right now i have 30 con, 40 int and around 40 Spr.

i don’t know if i should go int and con for my remaining stat or spr con.

thinking of going cleric 2 and plague doctor the last 2 rank.

also from a high level perspective, how is the druid C2 doing?

thanks in advance.

I would have to say depending on your last 2 circles u should decide on spr or int.
If you go Druid 2 I suggest int for more damage. (Though I personally don’t like the build since I prefer diev + druid combination more)
c2 + pd is more of a support role while you can… raise int for incineration, you don’t really have any good debuffs to keep it fueled. so I suggest spr for this case. (esp if they keep the ktos blessing buffs but that is a toss up atm. who knows what can happen with the balance changes)

Other alternative is c2 oracle. but oracle is more of a worst pd (imo) with more gimmick/fun abilities

For one I would say you need between 50-80 Con for survivability reasons.

Int will influence the damage on Aspergellium Cure Heal and Incinerate
It also influences the heal value on Heal and Mass Heal

Spr will make Stone Skin better, and increase Mass Heal.

It really depends on your last two circle choices. I’m currently a 217 Chap-Druid with 80 con 50-60 Spr and the rest in Int. The setup works pretty well, even when I’m spamming every skill I have I don’t need to really use SP pots and my dmg actually contributes to the team. My heal tiles are at 1500+ which makes the lowly 5 tiles decently strong.

You can play support/dps with either build, with Druid more dos focused and PD (probably) equal dps support abilities.

For PD you will for sure want 1 point in Deprotect Zone and Monsterance for extra debuffs, the rest you will have to rely on your party.

With the possible coming Blessing rework (scales better with Spr than Int), if you want to play more “support” I would go Cleric2-PD. But if you stack Int your Blessing will still scale, just not as much.

I would make a solid recommendation if I knew what play style you prefer, but hopefully this info gets you in your way.
:sparkling_heart:

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[quote=“MagicTart, post:3, topic:300958”]
Spr will make Stone Skin better, and increase Mass Heal.
[/quote]also good to remember that SPR scales as well as INT with Aspersio/Aspergillium. The only reason INT gives more auto-attack dmg is because of its rank bonus.

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Derp, thanks @Naivety I always forget how Aspersion scales… Mostly because as a buff it’s pretty (not entirely) useless.

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Thanks everyone for your reply, i was focused on more support role.

having the 40 int won’t ruin my stat build if i need to go full spr now?

It won’t ruin your stat build at all, don’t worry about it :slight_smile:

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Great thanks.

i guess i’ll go the cleric C2 and plague doctor route.

The 40 Int wont matter, at worst it makes your heal and incinerate stronger

My plan build

can you please comment on my build?

Alright I’ll assume you are set on going CON/SPR, so some comments on your build:

  1. On a SPR build Safety Zone > Cure. Max Safety Zone instead of getting Cure to 5. You might even consider getting Deprotected Zone to 3 (for attribute) and leaving Cure at 1. But it’s still fine like that I guess.

  2. Your Priest skills aren’t designed around going for Chap. Chap benefits from Sacrament and Aspersion learned… right now it’s better to max those, but if you are speculating on getting the Blessing balance update from kToS eventually, it’s better to max Blessing instead. But you went some kind of “middle way” here.
    If you can afford buying skill reset later I’d max Aspersion and Sacrament and leave Blessing at 3 for now and later reskill to max Blessing.

  3. Res Level 5 is a waste, leave it at 2 for Revive attribute.

  4. Exorcise / Magnus Exorcismus are completely useless on a SPR build.

  5. Incineration is also pretty weak on a SPR build (and you only got Deprotected Zone at level 1). It’s better to max Bloodletting instead.

thanks for your reply.

i heard you need a fast “Res” in the endgame.(read somewhere, dunno if it is true)

with the attribute, wont having safety zone reduce to 5 and add 3 to deprotected more beneficial?

even with fast res, you’re sometimes too slow as many players just ressurect themself with crystals or the normal way :frowning:
I took res 5, because I personally like it and deaths happen in higher content (at least in pugs).
I’d say that it’s personal preferrence.

I guess in a well organized party Res can have a purpose. But in any short-term parties everybody who dies either just respawns himself before you can even cast Res or there is a position bug and your Res completely misses. Out of the 500 people I saw dying I only managed to res around 5 so far. I’m not sure if that’s worth 3 skill points…

[quote=“krocsyl, post:13, topic:300958”]
even with fast res, you’re sometimes too slow as many players just ressurect themself with crystals or the normal way :frowning:
[/quote]When OP says endgame, I guess they mean Earth Tower, where you can’t use crystals.

To the OP: if you want to do Earth Tower and future endgame pvm (future endgame dungeons will also most likely disallow crystals), then yep, Res5 is the way to go.