Hi all, can someone help me with my build? I would like to be a tanker but with off spec dps with 1H spear and shield. So, i think thi build and stats 1STR6CON3DEX (i always use multiple 10 for calculate). Thx all.
you should go shinobi at rank 7 instead of dragoon, the clones can clone synchro thrusting and you have it at lvl 15. So its 500% additional damage.
And instead of that complicated ratio just do 120-150 con rest dex no need str with the current red/yellow gems.
You can even do less con tbh but since you want to be a tank 120-150 is a good amount. will give you 40k+ hp when you get 280+ with a good plate gear.
Not taking rodelero 3 would be a waste of synergy. Compared to other murm variants, not only that your damage will be subpar you will also be less effective in tanking.
If you really want a spear murm, take 1 less circle of pelt but don’t drop rodelero C3.
Go dragoon 2 bruh. You can still 1h+ shield. I’m assuming this is a spam type. Looks like this is optimized for farming.
i think he can still do it because synchro thrusting has that synergy too, it can be copied by clones and is multiplied by 300% by murmilo.
if OP can get a lion head shield and enhance it+transcendence get the shield to 400+ defense his synchro thrusting will be super strong.
And don’t forget that spear lunge will also increase the damage of synchro thrusting even more especially with the attribute, it really is a good build i was deeply considering doing that on my hoplite goon.
1 thing i would advise OP to do is get doppel at rank instead of pelt c2, DoV is a huge damage boost even at lvl 5 and cyclone is a very strong skill by itself, its always good to have all damage types on a swordy.
I’m aware of hopmurm synergy as well, it’s just that rodmurm “HAVE MORE” better goodies that hopmurm. Very reason why rod3 is a dominant core build for murm, in most variants.
In short words, don’t settle with big bewbs alone when there’s big bewbs and great ass.
well for a hoplite build dragoon c2 is obviously better thats true and for a murmilo build rodelero is obviously better
still a good thing that hoplite and murmilo STILL have direct synergy with each other 
hoplite murm is for people who can get access to enhancing your lion head shield to +15 and transcend it, only then synchro truly became strong before transcendence synchro’s damage was limited, now when transcendence is here your synchro thrusting can be super strong tbh. Just need A LOT of time and silver in order for it to be actually effective.
i’d say that Rode murm can be a little expensive too but not as much as hop murm
a hop murm CAN achieve the damage of a rod murm imo just takes a lot more silver.
Thx all for reply. For real i was thinking in use Hoplite c3 for spam SpearThrow in solo grind, and Spear Lunge + SynchroThrusting for Single Target plus Cassis Headbutt HighGuardUmboBlow (400%+50%+350% of Umbo Blow). Also Synchro have bonus on Cassis and Headbutt too. I like the idea of Ninja in rank 7. For tanking have the combo of Finestra + High Guard in block chance, Guardian + Stabbing for evasion and Cassis + PainBarrier for mitigate. Rodelero c3 is better than that? Its a true noob swordman question. Because the defensive habilities in my point of view is active so, or do damage or tank with that skills (Shield Charge + Slithering). Help please.
You decide 
and this is only lvl 230, without murmilo.
Do you have a Hoplite Ninja comparate? Thx. The dmg is not the same? And about the tank role, do you think rodelero really nice?
