Tree of Savior Forum

Help with int cleric build

So I had in mind a build with a chaplain in the end. Cleric C1 > Krivis C1 > Cleric C2 > Priest C3 > Chaplain. A little far sighted I know but it was the build I was gonna roll with. As for stats, I was going for a 2:1 int:spr ratio, with bonus points from quests going into some con. However, now at level 30, I find that my damage is lack luster (heal at 5, cure at 1 and zaibas at 5). Ended up pumping a little more into int just to get more damage to at least farm or solo properly, but I just can’t seem to do so thanks to high CD and terrible aa. Sitting at about 32+ int, 15 spr and 19 con I think.

Should I just scrap my build? I just dont have enough damage to make my skills count for each cast, and the CD is just too long so I end up having to wait to continue dealing damage or miss 50% of the time trying to deal measly aa damage… please do help :frowning:

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During the ± first 50 levels a Cleric mostly levels with autoattacks and not by spamming heal&cure. That’s why many people invest the time to farm themselves a Cafrisun set to get another layer of attack (effectively attacking twice instead of once each hit).
It’s not very fast but decently efficient if you’re questing. I grinded my way from like lvl 33 till lvl 43 because I didn’t know that you could do both questlines (Orsha and Klaipedia) simultaneously, but once you alternate between both cities& questlines, it’s very easy to reach lvl 50+ fast enough, not really depending on your stats.

if you are making an int dps/support you might want to max or atleast lvl 8 cure. and you need to get lvl 7 class either pd or kabba or druid. they are just too good to ignore.

also if you take priest early as 2nd circle you can just normal atk

Don’t take krivis c1 please, just buy the scrolls from the market.

So do I do both quest lines from the very beginning? Also where do we farm for cafrisun? Or is it just okay to buy it from the market?

Then I suppose I’d have to restart and go something like Cleric C1 > Priest C1-3 > Chaplain > Cleric C2 > PD/Kabbalist/Druid?

its cheap…go buy it in market

seriously its up to you. but yeah going straight to chaplain should be better

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What if I changed my build to something like (this is what I saw a guy playing as in dungeon) Cleric C1 > Krivis C2 or C3 > Cleric C2 (max heal) > Filler class like Diev if I took C2 Krivis only > Druid C2 or some other int based dps?

Cleric c2 > Krivis c3 > Druid c2 for dps.

Get the four parts of Cafrisun set (just type ā€˜Cafrisun’ in market and look for glove, boots, armor bottom and upper), then get buffed with sacrament and blessing from a pardoner in town. You’ll level super easy to 50.

When you get 50, buy one exp tome and pop it right before you do all three runs in the lvl 50 dungeon. With you as a priest your group should be able to do it in less than 20 minutes (so you need only 1 tome for the 3 runs). Try to level up your blessing attribute as much as you can afford before the dungeon runs.

After the three runs, I usually end up at level 66 (with the tome). Then i head to gate route and do just the main quest there so I get the revelation for +3 additional status points. After that, I tend to skip all maps up to akmen’s ridge because that’s when you start getting lvl 4 exp cards. Do the quests in royal masoleum and if you are 9 levels below the map then head to orsha (there is a shortcut from gateway of great king to pelke shrine ruins) and start doing the quests there. Finish the royal masoleum quest for more 3 status points and jump to belai forest to get yet another 3 points from the main quest there.

After that you should end up around lvl 90. I stop using my cards at level 90 and save them in case my daily dungeons are ran out (I usually go from lvl 1~90 in one day). You can either save your cards and do the dungeon the next day (then pop the cards after the runs) or just pop them anyways and screw the dungeon runs. Remember the maps: Stelle road, goddess ancient garden and escanciu village all award 1 status point each.

Then just keep doing quests up to level 140 where you hit ā€œthe wallā€. There will be a lot less quests to do and you might need to focus on your daily dungeons to get the remaining exp. Save your exp cards and do the 145 dungeon as many times as you can because the 160 dungeon sucks. Remember to do the daily quests in fedimian mercenary outpost and explore all maps to 100%. If you completely run out of things to do then start hunting the mobs achievement to get 1 exp card per type of mob.

Look up an exp table online and do the math on how much exp you currently have and how much you’ll end up with if you use all your exp cards (to calculate what level you’ll end up with). If you do it correctly saving enough exp cards, you can jump from 145 ish to 175.

There are some spots you can grind in (like bee farm) but I strongly suggest against them. It’s really slow grinding and I only do the very minimum to get the exp card achievement for mob hunting.

From then on the game will be mostly doing the quests when you can, fedimian daily quests and dungeons when they’re available. Some grind maps are actually really worth it grinding (like alemeth forest).

Sorry I got kind of carried away and wrote a leveling guide instead of a chaplain build advice.

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As a shorter answer,

Cleric 2 -> Krivis 3 -> Druid 2 is a very bursty DPS build.

and

Cleric 1 -> Priest 3 -> Chaplain 1 -> ??? is a more constant DPS build with no burst damage.

Both are good as DPS builds (in an INT build). The first one being better at healing and the second one being better at general support (with ressurect, revive, stone skin, etc). I recommend only taking stone skin if you add SPR in your build (otherwise your stone skin block rate will be pretty low)

I recommend you take chaplain asap if your build includes chaplain. You can take any of Oracle, Druid, PD or Kabbalist after. It’s a very flexible build. I wouldn’t recommend krivis after chaplain.

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That’s great though, at least now I have a better picture of how I should level now :slight_smile: Quick question, do I do orsha quests at the same time based on my level? Like, once I finish all quests that give level 1 exp cards I move to orsha, do all level 1 and level 2, go back to Klaipeda and do level 2 and level 3 and so on till I hit 50? Or do I just go over after 66? Also, when should I pop the level 1-3 cards? Do I save them till 50 or something?

Do you think I can still salvage my build and continue on with the stats I said earlier with the krivis druid build? That’ll mean I’ll just go full int and some con from now on. However, I don’t have high level cure… I left it at 1… And what skills would you take as a druid? Not sure about the shape shifting skills and such because wouldn’t that make me into a melee fighter often and str/Dex would be needed?
Also, what would I do during skill downtime since the CD on all the classes for this route’s skills have high CD (zaibas, heal, etc)

As for the chaplain build, what stat ratio should I use if I go that route? Int 2:1 spr? (Since many skills scale with spr as well) or maybe spr/con? Would I need some Dex to help my normal attacks hit and proc priest and chaplain buffs?

With your selection of classes and Chaplain at R7, it seems you don’t fit the INT type mold. You seem to be more of a heal/support/melee type, which doesn’t rely heavily on INT. If you intend to stick with an INT healer/caster type, you may want to change your intended build altogether. The good news is that you won’t really suffer from your current stat distribution. Here’s a few builds you may want to check out:

  • Stats: 150 CON and 3:1 INT:SPR ratio
  • Sadhu takes advantage of SPR with Out of Body attacks, filling the dps gap while waiting for Zaibas/Carnivory cooldown.
  • Kaloo Hammer recommended.
  • Stats: 150 CON and 2:1 INT:SPR ratio

If you intend to stick with R7 Chaplain, then you may have to level the path of support type. This means limited dps skills at your disposal and relying more on buffs and auto attack damage. You also wouldn’t be putting too much stats into INT. You can increase the Heals with attributes and put more stats into CON, which is highly recommended for endgame and PvP.

Thanks! This helped me alot to figure out what I want and need to do :slight_smile: however, I’m at only level 1 for cure since I took a level 4 deprotected zone which would lower my dps… should I remake my character or just stick to this? Also, for the krivis c3 build am I wrong in assuming that this would be more party oriented as there’s nothing to do during skill downtime after burst apart from normal aa?

From my own experience, I mostly solo’d to Lv200 in iCBT2. I went full INT with about 70 SPR. Seeing how brutal Earth Tower is, 150 CON is probably a must. Relying on good play and dodging skills alone won’t cut it. Party play is always better though, since they gain your offensive buffs. As far as remaking, that would be up to you, but something like this could still work just fine…

If you go with Krivis3 build, here’s a few things that I would suggest:

  • Always upgrade your weapon after each level tier (Lv40, 75, 120, 170, 220). You want to get the best weapon with the highest attack power for that tier. Upgrading it to the maximum safe level of +5 is recommended.
  • Early game, wear Cafrisun Armor set for the bonus.
  • Late game, wear Plate Armor set for the bonus overall Physical Defense boost. Upgrading is not really necessary until higher levels (+3 is the maximum safe level).
  • Spam the Lv90 dungeon for an Arde Dagger or buy one if you have enough Silver.
  • Upgrade Attributes frequently when you have the Silver to do so. I increased my Heal & Cure to 30%, which showed a nice increase. Zaibas and Carnivory should be increased too, but don’t break the bank. I don’t think getting attributes past 50% is necessary, unless you have the funds. Always save enough Silver for upgrades on your next level tier.
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Would you recommend habing cure at 10 and divine might at 0 instead for added dps? Or is divine might too good to pass up? Since it only adds 1 skill level

At the very least 1 pt in Divine Might is better than 1 pt extra in solely Heal. Divine Might’s +1 Skill is worth it, especially if you have skills like Zaibas and Carnivory at max rank. The increase is dps is worth the skill pt.

i.e.:

Zaibas Rank15 > Attack: (356 + INT) & Number of Hits: 19
Zaibas Rank16 > Attack: (375 + INT) & Number of Hits: 20

Carnivory Rank10 > Attack: 1842 & Number of Hits: 40
Carnivory Rank11 > Attack: 1975 & Number of Hits: 42