Keep in mind, other than leveling up a skill itself, getting attribute bonuses on a skill also plays a very important role in improving the skill, especially in the late game.
How these attributes work?
From the skill simulator, you can see what attributes can be taken for the skills(below the skill icon). The attributes are bought from a Class Master NPC(eg. Priest Master, Krivis Master, etc).
You can go to https://treeofsavior.com/guide/ and scroll down to Skills and Attributes to get an idea on how attributes work.
Silence prevents the use of both normal attacks and skills.
Thanks, I will check it.
With enough money, can I have all the attributes?
Interesting, maybe useful in war when holding an area being the priority (eg. the emp). But still being very limited for melee and close range attack.
I couldnât find it on the skill description, what is the range?
I couldnât find it on the skill description, what is the range?
You can see the affected area in this video:
http://www.tosbase.com/content/video/skills/Dievdirbys_Carve_Austras_Koks.mp4
Doesnât look that bad. May be enough to silence some bosses.
With enough money, can I have all the attributes?
I think so. Just to point out, attributes require time as well. (i.e. some require only a few minutes, while some take at least 30 minutes, I havenât really tested much attributes in iCBT1 since money is really limited)
By the way, the time runs even though you are not in game or logged out. So, you can just get/upgrade an attribute, then log out and the time it requires will run by its own.
But once I get it, itâs permanent, right?
yea, it will be permanently yours. Though, there are attributes that you can turn on or off (i.e. Remove Damage attribute of Heal).