Tree of Savior Forum

Help with best build?

Yeah, here i’m again, i’m sorry for taking your time, but im still very unsure about my build.

Right now i’m Cleric 2 / Krivis 2, that i cannot change, but i can reset skills and stats, or reroll another character from zero… =/

I wanted to play a support Cleric that could do well in both PvE and PvP, and i’m unsure because most if not all support builds are running priest 2 or priest 3.
Some peopne even say that without priest ress skills you are not good enough to act as the sole support of an end game dungeon.

Right now i have some builds in mind, can anyone with enough experience in this game end-game give me an advice of what to do, or tell me if i should reroll and start again?

(Cleric 2 / Krivis 3 / Pardoner 1 / Plague Doc 1)

  • High Con and Dex with some Spirit - The idea is to be very durable, do some buffs, and use debuffs plus incineration and dicerning evil and pandemic to spread damage. (Also have many counters to enemy debuffs in pvp) (Can also hope for buff on Melstisl.)
    http://www.tosbase.com/tools/skill-simulator/build/oh8p7giwob/

(Cleric 2 / Kirivis 2 / Priest 2 / Plague Doc 1)

  • High Dex with some Con and Spirit - The idea is to be a full support that can extend the numer of buffs the party can hold and have alot of healing and nice debuff protetion. Incineration will not be really strong i belive, but still can be useful i suppose.
    http://www.tosbase.com/tools/skill-simulator/build/i0zs5bc905/

(Cleric 2 / Krivis 2 / Bokor 2 / Plague Doc 1)

  • Medium Int and Con, with some Spirit - This one uses Zaibas, and go for Bokor Hex + Effigy but no zombies. I don’t like the fact that Samediveve is on the build just because there is nothing else to pick, but this one have alot of debuffs and can be somewhat offensive in combination with incineration and pandemic.
    http://www.tosbase.com/tools/skill-simulator/build/k79xvb9shk/

(Cleric 2 / Krivis 2 / Priest 1 / Pardoner 1 / Plague Doc 1)

Any one of those can be a really good build?
I’m not talking about only “viable”, i’m asking if any one of those can be really a GOOD build. And if not, can anything be done with Cleric 2 / Krivis 2 that is really good?

Its better to reroll now, then reach end game and be forced to start all over again because the build is only ok, and not a good one.

Sorry for the trouble, and thank you for the effort on reading and answering this.

No answers? =/

I’m almost reaching the 5th class, and i need to decide the path i will follow.

and you cannot decide for yourself by yourself? Thats… pitiful.
Have you tried to actually play the game instead of relying on guides?

Like i said, i’m on 120 - Cleric 2 - Krivis 2 - at lvl 12 of job.
In 3 levels i will need to choose the next class, and if i pick wrong, i might lose all the time invested in this character.

You could be less passive-agressive, and try to be helpful.

If you never played ragnarok or other mmos that are “free” build, and where resets are not possible, remember you can reset stats and skills but not the classes you choose on ToS, that is not my problem.
I have enough experience with this kind of games to know that all your invested time is wasted if you are not using an optimcal build at end game.

There is no “my build”. Either you make a good build, or you will have a weak character that will not get invited for anything meaningful.

Now can we get back to the topic and discuss if Cleric 2 / Krivis 2 can be made into a good end-game build? =D

Thanks.

Just mentioning it here since you asked. Here’s a guide with C2 and K2 in case you can’t decide from the builds you made:

1 Like

The change is irreversible so you can understand that they want to make sure it’s the right change for them

1 Like

I’m really thankful for the useful replys.

I had seen that post, but i wasn’t sure that this build was played on closed, or is being played right now on korea server.

What makes me unsecure is the fact that every support build is running priest 2 or priest 3.

Also the fact that Zaibas damage seems to scale poorly at end game, and it forces you into Int build, that is way less resilient then Dex/Con builds that uses skills that does not need a stat to scale well.

Chill.

Guides are there so people can get a better idea on what to do. Why the hell do you think there are guides in the first place? It’s pretty hard to decide on what classes to take in the future seeing how he/she has never played it before.

Anyways, you might want to take Diev C2 as they are good support and a good source of higher DPS. The bad thing is that you already went pretty deep in to Krivis. I believe I’ve seen some builds with 2 Krivis and 2 Cleric, so go take a look into those. You don’t need priest to become support. Cleric C2 is good enough. I’ve seen people running ET that contribute a good deal that don’t go priest.

1 Like

That is what i’m looking into right now BlackGhost.

I’m not sure what is the best route since i’m already Cleric 2 / Krivis 2.

The ones i’m thinking about are:

Cleric 2 / Kirivs 3 / Pardoner 1 / Plague Doc 1

Cleric 2 / Kirivs 2 / Priest 2 / Plague Doc 1

Cleric 2 / Krivis 2 / Bokor 2 / Plague Doc 1

Cleric 2 / Krivis 2 / Priest 1 / Pardoner 1 / Plague Doc 1

Cleric 2 / Kirivis 2 / Paladin 1 / Pardoner 1 / Plague Doc 1

Cleric 2 / Krivis 3 / Paladin 1 / Plague Doc 1

Cleric 2 / Krivis 2 / Pardoner 1 / Druid 1 / Pague Doc 1

Cleric 2 / Krivis 2 / Paladin 1 / Druid 1 / Plague Doc 1

So… there is many options… but i’m not sure if one of those can be really good at endgame…

Most important parts of the build is just PD and Cleric C2. The rest can basically be whatever as having those 3 ranks make you pretty viable

1 Like

BlackGhost: This is good on one side, but makes me fear a nerf is coming for PD… o_o

How good is Pardoner with Plague Doctor in pratice?

Is Krivis 3 useful? I dont think we need 15 extra buff slots, and most of Krivis buffs seems weak, and with bad scaling…

Any idea of what is optmical to fill the build roles?

Krivis2 will be sufficient. You’re better investing an additional rank for something more worthwhile.

However if I’m not mistaken. Paladin & Bokor is STR build. Whereas Krivis is INT build. Not so sure about Pardoner & Plague Doctor tho.

I’m choosing PD because it’s a good source of damage as well as support. It’s fun for meso that’s why I chose PD.

I’m going to copy and paste my reply from another thread regarding pardoner:

For those wondering why I didn’t go Pardoner for Incineration extension is because it’s a waste of a rank just to get 1 skill.
Don’t forget, for each debuff you have on an enemy -> +2 seconds.
-Laima gives 2 debuffs with attribute
-Deprotection Zone gives 1 debuff
-World Tree gives 1 debuff
-Chortasmata gives 1 debuff (?)
For a total of +10 seconds -> 15 seconds on Incineration.
That’s counting only your OWN debuffs. When you’re in a party, your party’s debuffs will most likely keep Incineration up full time.
Picking Druid over pardoner gives more damage and more PVP viability.

Here’s my take on a DPS/support build, give it a look:

2 Likes

I understand your argument on Diev, but isn’t it only for Diev 3?
With Diev 2, i will only pick Owl 5, and not 10, and i will not have acess to Ausrine, so no “not getting hit”.

Also, if i do not go Diev i have no Laima for 2 extra debuffs, and my Incineration will not last that much.

Pardoner also gives you Magical Defense buff for the party.

I’m not sure Pardoner is the best route, but i dont see how Diev 2 would be any better. =/ If i could go back and pick Cleric 1 / Krivis 2 / Diev 3 / PD 1 or Cleric 2 / Krivis 1 / Diev 3 / PD 1 i would agree that it would be great.

What about Cleric 2 / Krivis 2 / Priest 2 / PD 1?
It trades Stone Skin for extra buff slots, and 5 levels of Divine Stigma.
Priest adds one debuff… not that bad…

I could also go Paladin 1 / Druid 1, but i’m not really sure druid 1 is any good.

Druid 1 is good for damage (but it has a hit limit). Do you want a bit more damage? Go Druid. However, with Krivis 2, your other choices are limited.

I would suggest Diev 2>PD (Owl and Silence Tree)

or Krivis3>Diev1>PD (you should max out zaibas for this route).

Or Krivis 3 > Druid2 (invulnerability and higher damage carnivory). Not as much support or damage from Diev C3(as Diev C3 has Ausrine compared to invulnerability grass AND the totems) imo but you do decent damage and covers the partial weakness (which I don’t consider as a big one) of static statues (even though tanks or you can lure mobs into it).

Both builds seems interesting.

Krivis 3 > Druid 2 seems the more natural route. But im not sure how Sterea Trofh works.
Without debuff protection from PD, seems that PvP would be really bad with this character. But maybe Transform can be useful if i pick the right monster, but i’m not sure.
Also the fact that druid provides no buffs makes the extra buff slots from Krivis seems less useful.

The Krivis 2 / Diev 2 / PD seems to be a more interesting route, but Owl 5 feels a bit weak for PvP, and only ok for PvE.
This one have PD and that is great for debuff protection, and extra damage skill that is great with only 5 levels.

I also felt that Krivis 2 was a bad idea. =/

Can Melstis maintain Sterea Trofh? Or can it prevent enemies from dispeling buffs? (that could be useful in PvP)

Stera Trofh makes anyone on the grass that you’ve probably created with Chortasmata invulnerable (I’m not sure if only to damage or to debuffs as well).

You can go Krivis 3 > Druid > PD or Krivis 3 > Diev > PD. Druid for a bit more DPS. or Diev for better support (I would choose diev for this choice but that’s just me).

With Krivis 2, your role will be more support than DPS in pvp. Clerics in general will be more support than DPS in pvp.

From the looks of it, melstis only maintains buffs, not aoe effects that disappear after they’re gone (try checking around). Also, just a heads up, melstis is a huge sp drainer (5% per second).

1 Like

It causes chortasmata or nearby grass to give invuln to your group as long as it’s up. That is to say it nullifies dmg, and most knockback effects but not debuffs.
(It’s basically functions the same as a larger safety zone.)

From what i heard Melstis does not work on cirle/tile based buffs, which should include sterea trofh. (I did test sterea, but not melstis.)

But it’s weak to anti circle skills like counterspell , reversi, detonate traps, capture and whatever else i’m forgetting.


And as a warning, Ausrine is currently bugged and acts very erratic. So don’t plan for builds that rely on it just yet.

1 Like

Thank you all for the amazing advices.

I’m right now between two builds:


This one has the advantage that we might find uses for melstis on the future, or it might receive buffs. Also transform might be better then i give credit for.
The downside is no debuff protecton for PvP, but also not vulerable to Plague Doctor nerfs that might come in near future.

And the other build:


This one seems better for PvP because of silence, debuff prevention, and incineration.
The problem is low Owl, so low PvE Damage, and the vulnerability to possible Plague Doctor Nerfs, since all my real damage will come from it.

The biggest deciding factors are:
Druid skills are good?
Melstis is useful or can be exploited in any way? (exploited as in a combination with something that makes it powerful, not as use of a bug.)
Druid invulnerability also protects against CC in PvP?
Is telepath a good CC in PvP?
And transform? There is any monster you can turn into that has a worthy skill? Can you use your own skills when you are transformed? If you use Shape Shifting, does the monster you “saved” for Transform disappear after one use of Transfor? Or if you log out? Change map? This is important.

Those are the main problems i’m looking into right now.

Any ideas?

Im looking for those question too.
1more question, druid’s att skill can done all 50hit on single enemy(boss) before time up?