Addintional info
I’m soon joining a Linker and Plague Doctor friends, so some choices will be better regarding debuffs.
Swordsman c1
Trust 1 - Enough to spam hits at early levels
Bash 3 - Enough to take the knockback passive
Gung ho 5 - Not useful at all spent what’s left
Concentrate 5 - Early bonus to dmg, fall of late
Pain Barrier 1 - Good Knockback immunity (to bossing)
Peltasta c1
Bonuses with shield
Umbo Blow - Stun chance and soem damage
Rim Blow - I’m soloing early on so got to damage
Swashbuckling - Taunt is great and also increases %maxHP with passive
I don’t want to give up damage to get defense altought i’m taking levels in “defensive classes”. I’m taking them to do some justice to using shields 
Hoplite c1
Stabbing - Flurry of hits
Pierce - Good at bossing, moderate damage
Finestra - A moderate bonus that falls of later on
Took it as a spear wielding to make me feel closer to dragoon is some way.
Rodelero c3
Montano - Moderate/Good Damage with 2 debuffs
Targe Smash - Great damage with bonus damage to targets afflicted with different status aillment. Also causes blind by a chance.
Shield Push - Just for [Unbalaced] status
Shield Bash - Honestly for the damage with overheat, ‘fakely’ justified by the scramble effect.
Shooting Stars - Another fflurry attack, having it with stabbing greatly comes handy while waiting for the “high” Cooldowns of taken skills.
High Kick - Only took it for the damage.
Dragoon - c1
Serpentine - Another flurry, and with a nice damage
GaeBulg - High damage and buff/debuff
Dragontooth - Damage especially, since dragon soar seems buggd and not that good to me.