the problem is that archer 2 is simply a rank 3 filler and rogue is rank 5 so i would not be able to go with wugu 3 sadly
multishot lvl 10 is also good with circling so thats fine for me
the problem is that archer 2 is simply a rank 3 filler and rogue is rank 5 so i would not be able to go with wugu 3 sadly
multishot lvl 10 is also good with circling so thats fine for me
didn’t think about it not used much on theory craft with wugu.
Btw is c4 not c5 but ye sadly for you c3 is big filler.
I’m not much informed about wugu, i know it got new good talent on KToS.
But is not wugu 2 enought? the skill bring you wugu C3 i remember is not so big deal.
If attribute for more time ground dot and increased area come at c3, c3 is must.
If you can be fine with c2 rogue is good.
Faint + barrage + Capture on: Circling, Ground Poison DoT, Arrow Sprinke.
Archer 2 i’ve just know in the re-balance patch add with swift step a raw crit chance and not anymore crit rate %.
Could be good combo for cri cap A2+R1 (already 60% crit from behind) and if you use WW card at rank 10 with 10 WW is always + 40% (i say rank 10 b/c WW should add +10% chance at register as back hit for card. So for reach 100% register as back hit need 10 cards, going for any less card will bring lower crit % when you front attack.
Also i don’t know other changes to steady aim or WW card with balance patch but could be some.