Tree of Savior Forum

Help me chose rank5

Hi i’m already rank5 cleric2-priest2-krivis, i will get miko-plague2 in the future but i don’t know if krivis was a good choise i take it mostly because of daino, and now i think make a char for daino scroll would be better.

what do you think? the only place that i can’t use scrolls would be arena right?

it’s to be a gvg build, the ideia is debuff and annoy the enemie without die, some one with gvg experience can say if it can work?

my build is that.

Hello, based on your intention I made a skill tree that can fit in your playstyle. As you said you want to annoy the enemie without die, so you would firstly think in defensive skill like revive, statue ausrine, or sterea troth however these skills does not give you so much time of invulnerability, and if you choose these classes You will lose another feature that you are looking for “debuff and annoy”. So your best bet is to play with a class that has a good attack range, good debuff, and mobility, this class is Bokor! Since I have not understood miko skills yet, I left the points empty, maybe tomorrow I can help you better. Just take a look at this build that I made for you, and see if it fits to your playstyle. Good luck!

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You can’t use Daino scrolls in GvG.
Daino scrolls are good if you’re rich and if you don’t spam that many buffs anyway… But having a Krivis in GvG is great, since everybody will just get that +X buffs buff.

At first I do not like his compilation, but I started to study it and found a variation that I like instead of bokor 3 (I think unnecessary rank 3) I can take pardon, it fits like a charm.

I just stay in doubt about the statistics.

Think with me, do I need to invest in spr or int? I think spr will be more useful because I’ll always hit hex first and it reduces mdef (spr x 0.3)

I need to know the equivalence (100 points int or spr) between 30 mdef and 100 matak.

I think spr will be better because another party member could be benefited with it and mdef buff pardoner to use it too.

And with this build I can even do some damage.

What do you think of this?

thank you

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Your build looks nice for your purpose. I only add an observation about that one skill point in cure, it seems like a waste, because you will have cc immunity from PD, and the circle duration and damage is very low. Well about the stats, it depends a little about what you want prioritize if it is surviving / supporting, or dps. I guess you can put some points in spr, but prioritize int and con. I’m not the best person to give this kind of advice, since I do not play pvp so much, so I suggest you to ask for someone help in game or forum, to take the best decision. And about miko class, I still don’t know so much about it :X if you want, a link that may help you http://mybunker.net/bbs/board.php?bo_table=tos_job_cleric&wr_id=255

Correcting cure lv 1 may come in handy, if your bloodletting, or beak mask are in cd

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You could tell him that he do it wrong. Normally, Cleric2 do 10 Cure and 1 Safety Zone because Cleric2 get 20 block from the attribute and Safety Zone only last for 20 sec, so have 40 block always waste about a half. Cure also get the fast inteval damage attribute.

SZ lv 10 can be useful if you are grinding in high density mob spot

i take cure just for the fast dot.

my main doubt is on the stats points, i need to find the relation between matak and mdef on the final damage, i think spr will be a good choise with hex but i’m not 100% sure

Int is good for dps, spr is good for supporting, and con is essential for pvp

yes i know, but i want to know how much a point of mdef impact on the matack, it’s 1:1?

it’s because of hexing

Magic Defense: -(41 + SPR × 0.3)
Hexing Duration: 24 seconds

I think it’s a personal choice. There are people who likes to make full con because int doesn’t gives much matk (they prefer to get matk from equips and gems), others like to invest more in spr because some cleric skills, and other in int. I personally think that hexing doesn’t reduce so much the mdef, for an example if you have 200 spr, you will reduce 101 mdef. It’s good but it’s not usable against every enemy, it’s better for weaken tanks, once that normal dps wouldn’t have high amounts of mdef. My char is a cleric3/diev3/pd, and I invested in int and con, int because damage and heal, and con for better survivance.