So , I was thinking about making a monk , but i’m really strugling with the skills i should get , i’m going cleric->priestc3->monkc3 and wanted to make it as viable and strong as possible , also wanted to focus a little bit more in dps for both PVP and PVE. So I was wondering if anyone could help me with that , to show me or help me make a build and decide my stats ( I was thinking something like , 100DEX 50CON and the rest in STR ) , so , any suggestions ? 
For Cleric
Heal 5
Cure 0 or 1 - Scales badly if you don’t go INT/SPR (forgot which one it scales with, am on mobile atm and lazy to wait five minutes to open the skill sim on my potato phone) but maybe at least 1 level in it for the cleanse.
Safety Zone 5 - really nice skill to have.
Deprotect Zone 4 or 5 - Shreds armor, nice to have on bosses to push out that little bit of extra damage.
Priest C1
Pretty simple here, just grab all the buffs.
Aspersio does some damage and provides a defense buff.
Monstrance is great for dex. Don’t know if it applies on self. 1 level is enough for the dex buff (formula is ally DEX gaining a 30% increase and a flat 10 DEX bonus)
Blessing buffs damage for a number of hits, which can be increased with attributes but not with levels. You gain +4 damage per level of the skill I think.
Ress lv3. Attribute allows ressurecting up to 4 or 5 additional targets, very handy .
Priest C2
Priority skills at this circle will be Mass Heal and Sacrament.
Revive : Prevents death once, same hp recovery as ress, with an increasing 1 second of invulnerability per level invested. The attribute of this skill(I assume, the text doesn’t clearly say so) increases invul duration by 7 seconds per attrib level, up to 35 extra seconds. Then again the more logical application would be increasing the duration the skill stays on your target. Up to you what rank to take this to.
Sacrament - Property attack is nice to have, rarely gets mitigated unless the monster has resistance to the property.
Mass Heal - Pretty self explanatory. Yes you’re gonna be a dps class but it never hurts to have an extra source of healing.
Any spare points goes into blessing.
Cleric C3
Stone Skin, Mass heal, Sacrament. You have no INT, exorcise isn’t helpful. Can drop a point or two from skin/heal if you really want more blessing ranks.
Monk C1
You’re finally here! Monk has alot of variation at this circle IMO, let’s have a look why.
Iron Skin - Reflects a set % of damage back at melee phys mobs only. LV1 is 60% and lasts 5 seconds, Lv5 100% for 9 seconds. Your choice if you want this. Personally would get it to lv5.
Twin punch - Bread and butter skill of your monk. Max it for now. 0 cd but will likely cost 2 stamina per use as iirc it had no sp cost.
Palm strike - Has a nice bleed attribute, good AoE.
Knife hand - Armor shred attribute, i think it has overheat(multicasts before cooldown kicks in) but can’t be sure.
If you take iron skin then it’s a choice of which skill, palm or knife, to prioritize. If knife has overheat, bring it up over palm but if not prioritize palm instead. If both have overheat, palm priority simply due to better AoE.
Monk C2
Three new skills, all excellent.
Twin fist - Level 7 or 8.
Aura Blast - Kamehameha/Hadouken. Heard it scales on CON and INT as well as STR. Regardless a very common choice for maxing.
Godfinger - Flick a 100s coin to inflict vert good damage. Your choice to level this beyond 1.
One Inch Punch - Causes bleed AND sp bleed. Has an attribute to silence enemies. Similar damage to Godfinger, a popular choice to invest in to at least level 4.
You should have some points remaining, feel free to add them to whatever damage skill you wish. Level 5 Iron Skin is more than enough tbh, anything over is just overkill.
Monk C3
…Eh, kinda lackluster. You get an invulnerability move that forces you to be stuck in place. Honestly I’d go for a different class here but if you want to continue down monk then :
Aura Blast MAX
More One Inch Punch ranks or MAX
Twin fist as high as possible OR more points to knife/palm/finger.
Hopefully a more experienced monk will come along and give better advice, because honestly all of this is off the top of my head, had been researching the monk class alot in the past during the betas and things might’ve changed. Personally playing a swordsman into templar for now before I start up my own monk.
EDIT : Just ignore anything about priests here, putting up a skill build in a new post soon that should be better.
Thank you , this will help me a lot !
The bigger problem now is that i’m having a REALLY hard time lvling it up … It’s extremely hard to grind and , sometimes , even defeat bosses since I basicaly have only basic atk ( HAHAHA ) so lvling became a nightmare !
Do you have any advices ??
Not much I’m afraid. Keep a sword so you at least have two types of attacks to switch between. Always cast your limited offensive spells using a mace though. Try to get yourself a party if you don’t have one yet whenever you’re levelling as well; make friends and those parties might become permanent ones.
Prioritize improving the attributes on blessing, hit count attrib first. Get at least a point in mass heal and revive before maxing out sacrament.
I’ve just now discovered that you can actually save skillpoints from a previous circle if you’re going deeper into the same class at the next rank up instead of having to spend it all in order to get the next rank. Will be making changes to the post after.
7 free points in Priest to add as you wish. Would add to blessing for more damage, but that’s personal pref.
5 in monk to add as you wish.
@mtyc95 I’ve been reading your posts since I’m going for the same path and I would like to know how is your build stat wise. OP said he’s going for DEX as primary stat but I don’t know how efficient is that in terms of damage output. I’m having no trouble only getting STR at the moment (lvl 55), but now I’m doubting if STR > DEX or the other way around. If you have any advice it’d be appreciated
Short Version : 50 CON 100-150DEX rest STR
Long Version : From other posts on the forum, full DEX for almost any physical class is now nerfed hard. Your crit rate will be high but the damage it scales from will be very low, on top of that the extreme evasion you get from going full DEX is apparently moot at 3 star maps (the level 230+ onwards ones I think), as everything hits hard, has high health and hit accurately. Going STR is the way especially with the +10% bonuses to STR and/or INT you get each time you get a rank up.
e.g. Let’s say you’re currently in rank 4(so circle 3 priest) with 90 strength/int , that’s 3 rank ups so 30% making your final base STR/INT = 120.
That’s not to say completely ignore DEX. You’re gonna want some points in it, but I can’t really give you a good distribution ratio because of how I handle it personally. 100 DEX is good, though some people recommend getting it to 150. It all comes down to personal choice there.
My method is to spend my first 20+ levels adding dex till 30~40, before dumping everything into STR until I get to the 70-80 level range where I’ll add dex again, I suppose on a 3 : 2 Ratio for DEX : STR till I’m happy with my DEX.
I add CON with bonus stat points from statues/quests, not sure if this is the right thing to do but I’ve read that some people do this too. 50 CON is enough to survive at the current game cap. If you’re uncomfortable with using the occasional bonus points to boost CON then it should be okay to drop 2-3 points every now and then into it when you have a good STR DEX spread.
Do read other topics related to monks that have a decent number of comments, people tend to discuss how they build and their reasonings there alot.
An example : [ABOUT STATS] Crit Monk
Woah, thanks for the explanation. It’s very clear now to me. I’m going to check those topics. I’m going to go for DEX now! Very appreciated, thanks for taking your time
is the 30% bonus permanent when i rank up or will it change depending on my stats?
Permanent, affects both INT and STR. Probably won’t see much of a difference for INT as you’ll be going STR.
I am a priest 3 with about 50 str and more than 100 dex.
If ibstart leving up STR will it still count the 30% or is it a thing you earnwl when you rank up? In other words: when i get monk will my srt go up 10% ONCE or will i always keep my str boosted for 50% whenever i level it up?
Err, i forgot to quote.
it’s a flat, permanent increase on your strength, so say at Rank 6 (50% bonus) and you have 50 str you get 75. Dump another 50 points and it’ll go up to 150.
I’m at lvl 106 right now. So far I’ve only skipped two boss fights - one Denoptic w/Wheeler adds, and I forget the other one. Always have Sacrament up while fighting, and when fighting tougher mobs or bosses, be sure to be fully buffed w/Sac, bless, asspers, etc. Against mobile bosses the answer is frequently just stick n’ move. Sometimes popping Safety Zone makes sense against bosses, but in fights where they’re constantly moving, it’s worthless. Just gotta be patient.
Also, I always carry one slash weapon and one blunt weapon, being sure to switch between the two based on the mobs I’m fighting. Makes a huge difference. I also upgrade all my weaps to +3, if not +5, and if I know I’m going to a mob-heavy area or am about to hit a boss I might even port to town and get a weapon buff from one of the PC merchants.
I’m leveling in every zone I can find that’s appropriate and pop those EXP cards like they’re drugs. I haven’t had to grind mobs for levels yet. So far it’s been straight EXP cards. Be sure to completely explore every zone you hit and talk to the adventuring NPC periodically to get your EXP cards for mobbing and exploring. It all adds up over time.
[quote=“mtyc95, post:2, topic:170868, full:true”]Monk C3
…Eh, kinda lackluster. You get an invulnerability move that forces you to be stuck in place. Honestly I’d go for a different class here but if you want to continue down monk then : [/quote]Slight hijack. What’s the ‘different class’ you recommend? I’ve seen some people suggest Plague Doctor for r7. Any other good alternatives for Monk3?
That’s one option. You also have the option of Chaplain (which may not work out so well, Aspergillum scales better on INT and I’m not sure if the splash effect applies on skills), Cleric, Oracle, Kabbalist, Diev, Paladin and Krivis.
Cleric C2 - 10 Heal tiles, up to 40 blocks on Safety Zone (if you max it + max its attribute), Divine Might (sort of good, increases next X skill casts by 1 skill level), and Fade (removes aggro completely, heard it’s now party wide which may be good if aggro needs to be reset to the tank/away from the support).
Chaplain - A good progression from Priest C3, Aspergillum scales on your Aspersion level, INT and SPR. What it does is apply Aspersion damage on every auto attack, not sure if it works on skills. Last Rites is an increase to your Sacrament damage and any holy property damage I’ve heard(about 40% increase, doubled to 80% when you’re at 50% health), but I’m not really sure on how it works.
Oracle helps with farming, being able to change the potential drop of a monster every 5 minutes or so. Has a decent SP/Sta buff as well.
Kabbalist - Don’t know how it works tbh.
Diev - SP cost reduction and CD reduction statues are highly beneficial, though to what point is debatable. Lv5 Zemyna statue reduces SP cost by 12, a decent amount but really shines when using your Aura blast, as that’s 40% of its SP cost per second cut. Will need to stay in statue’s AOE for statue buffs to take effect. Carve is decent.
Paladin - Not too worthwhile at C1, but not too bad either. Smite is another short CD skill to add to your rotation, resist elements is a nice buff to have, Restoration at just level 1 doubles the base amount of healing you get from a heal tile. Turn undead is magic damage with a chance at one-shotting demon/mutant/undead types on a 70 sec CD, but it does thankfully have overheat.
Krivis - Zalciai and Daino will be what you’re looking for here. Daino increases max number of buffs you can have active, Zalciai increases crit damage, but doesn’t really scale all that well. Still at C1 this is decent.
Plague Doctor - Various methods to become immune to CC. Highly desired in PvP and PvE, not getting frozen/knocked back/silenced will save you alot of frustration. Would probably avoid incineration as you won’t scale with it.
Monk C3 - Offers more levels in your DPS skills, lackluster (IMO) C3 skill unlock by itself. Go this way if you just want to focus DPS.
Personal preference is to go Plague Doctor for the immunity, though my second choice would be Cleric.
